[edk2-devel] [edk2] [EmulatorPkg] using __debugbreak()

Minnow Ware MinnowWare at outlook.com
Wed Oct 30 15:22:21 UTC 2019


Hi Liming,


  1.  when you invoke WINHOST.EXE /debug, it waits for developer input
  2.  otherwise default behavior

A PCD is needless.

Regards,
Kilian

________________________________
From: devel at edk2.groups.io <devel at edk2.groups.io> on behalf of Liming Gao <liming.gao at intel.com>
Sent: Wednesday, October 30, 2019 4:03:13 PM
To: devel at edk2.groups.io <devel at edk2.groups.io>; KILIAN_KEGEL at OUTLOOK.COM <KILIAN_KEGEL at OUTLOOK.COM>
Cc: Richardson, Brian <brian.richardson at intel.com>; Kinney, Michael D <michael.d.kinney at intel.com>; Ni, Ray <ray.ni at intel.com>
Subject: Re: [edk2-devel] [edk2] [EmulatorPkg] using __debugbreak()


Kilian:

 I think this idea is good. It can be enabled when the developer wants to do the source level debug. So, one PCD may be introduced to control the logic. By default, there is no change. When PCD is enabled, WinHost will wait for the developer input.



Can you submit BZ for this request, and prepare the patch for the change?



Thanks

Liming

From: devel at edk2.groups.io <devel at edk2.groups.io> On Behalf Of Kilian Kegel
Sent: Wednesday, October 30, 2019 5:17 PM
To: Gao, Liming <liming.gao at intel.com>; devel at edk2.groups.io
Cc: Richardson, Brian <brian.richardson at intel.com>; Kinney, Michael D <michael.d.kinney at intel.com>
Subject: Re: [edk2-devel] [edk2] [EmulatorPkg] using __debugbreak()



Hi Liming,



CpuBreakPoint() is the same as __debugbreak() on Microsoft Compiler and generates INT 3 DebugTrap.



Yes, that procedure has worked in the past and I have used it in the same way as you do.



But with newer Windows versions, Windows just terminates the “exceptional” process that emits

INT 3 or any other violation trap and does not offer to debug the process – surly for security reasons…



For debugging purpose on newer Windows 10 versions I always insert the code snippet  below.



It gives the developer the chance to connect VS to the process to be debugged, while waiting on keyboard input.

(ALT-CTRL-P attach to process)



After that, with the debuggee is connected to VS _before_ the debug trap appears. VS is now

available for debugging the process with full source code.



The EmulatorPkg (and Nt32Pkg) was the most helpful tool to understand and debug UEFI internals for me.



EmulatorPkg should also usable and helpful for other devolpers.

Can you please insert the code snippet into main() from WinHost.c?



Thanks,

Kilian





From: Gao, Liming<mailto:liming.gao at intel.com>
Sent: Wednesday, October 30, 2019 06:33 AM
To: devel at edk2.groups.io<mailto:devel at edk2.groups.io>; KILIAN_KEGEL at OUTLOOK.COM<mailto:KILIAN_KEGEL at OUTLOOK.COM>
Cc: Richardson, Brian<mailto:brian.richardson at intel.com>; Kinney, Michael D<mailto:michael.d.kinney at intel.com>
Subject: RE: [edk2-devel] [edk2] [EmulatorPkg] using __debugbreak()



Kilian:

   I normally modify the source code and insert CpuBreakpoint() function. That will trig VS debugger for the source code.



Thanks

Liming

From: devel at edk2.groups.io<mailto:devel at edk2.groups.io> [mailto:devel at edk2.groups.io] On Behalf Of Kilian Kegel
Sent: Monday, October 28, 2019 9:01 PM
To: Gao, Liming <liming.gao at intel.com<mailto:liming.gao at intel.com>>
Cc: devel at edk2.groups.io<mailto:devel at edk2.groups.io>; Richardson, Brian <brian.richardson at intel.com<mailto:brian.richardson at intel.com>>; Kinney, Michael D <michael.d.kinney at intel.com<mailto:michael.d.kinney at intel.com>>
Subject: [edk2-devel] [edk2] [EmulatorPkg] using __debugbreak()



Hi Liming,



If have observed in newer Windows 10 versions, when using __debugbreak()in any

application that Windows just terminates the app, instead offering to debug it.

So in WinHost.exe too.



That’s why I usually insert the code snippet below to run into getchar()

when the program was started with the /debug command line switch.

As long as the App waits for the next keystroke, I can start the debugger (VS2019)

and connect to WinHost.exe process for debugging.



Do you have a better solution without modifying the source code?



Thanks,

Kilian

    if(1){

        int i;



        SecPrint ("######################################################################################################\n");

        SecPrint ("add \"/debug\" command line switch, to connect to the debugger at the very beginning of POST emulation\n");

        SecPrint ("######################################################################################################\n");



        if(Argc > 1){

            for(i = 1 ; i < Argc ; i++){

                if(0 == strcmp("/debug", Argv[i])){

                        //SecPrint("IF YOU WANT TO DEBUG from the very beginning of the EMULATION:\n\t1. start the TASKMGR\n\t2. connect WinHost.exe to the debugger\n\t3. and press ENTER in this command box\nOR\n");

                        SecPrint("\t1. start Visual Studio\n");

                        SecPrint("\t2. DEBUG->ATTACH TO PROCESS (CTRL + ALT + P) --> WinHost.exe\n");

                        SecPrint("\t3. Break All  (CTRL + ALT + Break) --> WinHost.exe\n");

                        SecPrint("\t4. SET A SOFTWARE BREAKPOINT (F9) in line 445\n");

                        SecPrint("\t5. and press ENTER in this command box\n");

                        SecPrint("\t6. go back to Visual Studio an RUN/SINGLE STEP the application\n");

                        SecPrint("\t7. otherwise press enter to continue...\n");

                        getchar();

                        //

                        // 1. SET A SOFTWARE BREAKPOINT TO THE NEXT LINE of code below -->> SecPrint("");

                        // 2. switch to the command box and press ENTER

                        // 3. start single stepping the entire boot/emulation process, good luck...

                        //

                        SecPrint("");//now you can single step the entire boot/emulation process, good luck...

                   }

            }

        }

    }





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