[edk2-devel] EDK2

Kirkendall, Garrett garrett.kirkendall at amd.com
Fri Feb 5 15:11:23 UTC 2021


[AMD Official Use Only - Internal Distribution Only]

0x9d is one of those pesky "smart quotes" many applications love to use.  These are the double quote or single quote characters that slant left and right instead of the straight up and down like the ASCII versions.
They can be very hard to track down in a source file because a lot of editors have very subtle slants to the smart quotes.
This usually happens when you copy from one app like MS Word and paste into your source file.

Garrett Kirkendall
SMTS Firmware Engineer
7171 Southwest Parkway, Austin, TX 78735 USA
AMD   facebook<https://www.facebook.com/AMD>  |  amd.com<http://www.amd.com/>

From: devel at edk2.groups.io <devel at edk2.groups.io> On Behalf Of Bob Feng via groups.io
Sent: Thursday, February 4, 2021 11:40 PM
To: devel at edk2.groups.io; Kinney, Michael D <michael.d.kinney at intel.com>; Andrew Fish <afish at apple.com>
Cc: Pham, Tony Q <tony.q.pham at intel.com>
Subject: Re: [edk2-devel] EDK2

[CAUTION: External Email]
Tony,

This build failure should be caused by one of your c or header files have non-ascii characters.

You may need to change the basetools' code to see which file has non-ascii characters

Change C:\edk2\BaseTools\Source\Python\AutoGen\StrGather.py, Line 536
        except:
            EdkLogger.error("UnicodeStringGather", AUTOGEN_ERROR, "SearchString: Error while processing file", File=File, RaiseError=False)
            raise
to
                except:
            EdkLogger.error("UnicodeStringGather", AUTOGEN_ERROR, "SearchString: Error while processing file", File=File, RaiseError=True)



Thanks,
Bob

From: devel at edk2.groups.io<mailto:devel at edk2.groups.io> <devel at edk2.groups.io<mailto:devel at edk2.groups.io>> On Behalf Of Michael D Kinney
Sent: Friday, February 5, 2021 11:30 AM
To: Andrew Fish <afish at apple.com<mailto:afish at apple.com>>; edk2-devel-groups-io <devel at edk2.groups.io<mailto:devel at edk2.groups.io>>; Kinney, Michael D <michael.d.kinney at intel.com<mailto:michael.d.kinney at intel.com>>
Cc: Pham, Tony Q <tony.q.pham at intel.com<mailto:tony.q.pham at intel.com>>
Subject: Re: [edk2-devel] EDK2

Hi Andrew,

If the character is part of the code (not a comment), the ignoring the codec error could silently produce the incorrect FW behavior.

I prefer a failure with a correct identification of the file/line # so the file can be fixed.

The EDK II CI checks will not allow files in with these types of issues.

Mike



From: Andrew Fish <afish at apple.com<mailto:afish at apple.com>>
Sent: Thursday, February 4, 2021 4:11 PM
To: edk2-devel-groups-io <devel at edk2.groups.io<mailto:devel at edk2.groups.io>>; Kinney, Michael D <michael.d.kinney at intel.com<mailto:michael.d.kinney at intel.com>>
Cc: Pham, Tony Q <tony.q.pham at intel.com<mailto:tony.q.pham at intel.com>>
Subject: Re: [edk2-devel] EDK2



On Feb 4, 2021, at 3:58 PM, Michael D Kinney <michael.d.kinney at intel.com<mailto:michael.d.kinney at intel.com>> wrote:

Hi Tony,

I suspect that one of your UNI files being processed by StrGather has an invalid Unicode character in it.  Can you review the UNI files in the module that is being build when this error is generated?

I would be better if this code identified the file/line number with the issue, so that would be a good Bugzilla to enter.


Mike,

I hit something like this too writing some Python. I think I ended up telling the codec to ignore errors, so that might be another option? This I think the issue I saw was in C code.

Thanks,

Andrew Fish

Mike

From: devel at edk2.groups.io<mailto:devel at edk2.groups.io> <devel at edk2.groups.io<mailto:devel at edk2.groups.io>> On Behalf Of Pham, Tony Q
Sent: Thursday, February 4, 2021 1:39 PM
To: devel at edk2.groups.io<mailto:devel at edk2.groups.io>
Subject: [edk2-devel] EDK2

Hi,

I have a problem with build.py

(Python 3.9.1 on win32) Traceback (most recent call last):
  File "C:\edk2\BaseTools\Source\Python\build\build.py", line 2635, in Main
    MyBuild.Launch()
  File "C:\edk2\BaseTools\Source\Python\build\build.py", line 2433, in Launch
    self._BuildModule()
  File "C:\edk2\BaseTools\Source\Python\build\build.py", line 1895, in _BuildModule
    Ma.CreateCodeFile(True)
  File "C:\edk2\BaseTools\Source\Python\AutoGen\ModuleAutoGen.py", line 1832, in CreateCodeFile
    for File in self.AutoGenFileList:
  File "C:\edk2\BaseTools\Source\Python\Common\caching.py", line 28, in __get__
    Value = obj.__dict__[self._function.__name__] = self._function(obj)
  File "C:\edk2\BaseTools\Source\Python\AutoGen\ModuleAutoGen.py", line 983, in AutoGenFileList
    GenC.CreateCode(self, AutoGenC, AutoGenH, StringH, AutoGenUniIdf, UniStringBinBuffer, StringIdf, AutoGenUniIdf, IdfGenBinBuffer)
  File "C:\edk2\BaseTools\Source\Python\AutoGen\GenC.py", line 2044, in CreateCode
    CreateUnicodeStringCode(Info, AutoGenC, StringH, UniGenCFlag, UniGenBinBuffer)
  File "C:\edk2\BaseTools\Source\Python\AutoGen\GenC.py", line 1706, in CreateUnicodeStringCode
    Header, Code = GetStringFiles(Info.UnicodeFileList, SrcList, IncList, Info.IncludePathList, ['.uni', '.inf'], Info.Name, CompatibleMode, ShellMode, UniGenCFlag, UniGenBinBuffer, FilterInfo)
  File "C:\edk2\BaseTools\Source\Python\AutoGen\StrGather.py", line 563, in GetStringFiles
    Uni = SearchString(Uni, sorted (FileList), IsCompatibleMode)
  File "C:\edk2\BaseTools\Source\Python\AutoGen\StrGather.py", line 532, in SearchString
    for Line in Lines:
  File "C:\Users\tqpham\AppData\Local\Programs\Python\Python39\lib\encodings\cp1252.py", line 23, in decode
    return codecs.charmap_decode(input,self.errors,decoding_table)[0]
UnicodeDecodeError: 'charmap' codec can't decode byte 0x9d in position 5457: character maps to <undefined>


- Failed -
Build end time: 13:36:22, Feb.04 2021
Build total time: 00:00:02




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