[edk2-devel] [PATCH 0/2] Reduce the ASSERT patch to save the binary size

Guomin Jiang guomin.jiang at intel.com
Mon Feb 21 01:30:40 UTC 2022


Comment inline

Thank
Guomin

> -----Original Message-----
> From: Kinney, Michael D <michael.d.kinney at intel.com>
> Sent: Friday, February 18, 2022 11:34 AM
> To: devel at edk2.groups.io; Jiang, Guomin <guomin.jiang at intel.com>; Kinney,
> Michael D <michael.d.kinney at intel.com>
> Subject: RE: [edk2-devel] [PATCH 0/2] Reduce the ASSERT patch to save the
> binary size
> 
> Guomin,
> 
> I think there is a cleaner solution to this problem using compiler flags to
> change the contents of the __FILE__ macro.

Thanks for your information. It is useful.
1. From the link, it seem that the VS haven't support it yet.
2. From my though, It is not good solution that we have strong depend on compiler.

> 
> https://blog.conan.io/2019/09/02/Deterministic-builds-with-C-C++.html
> https://reproducible-builds.org/docs/build-path/
> https://developercommunity.visualstudio.com/t/map-file-to-a-relative-
> path/1393881
> 
> I found this content when I was working on the CompareBuild tool and using
> these techniques can guarantee the same binaries are produced when the
> path to WORKSPACE is different on different build systems.
>

 
> Does your change provide a module-relative, package-relative, or
> workspace-relative file path in the ASSERT()?

No, I only use filename to replace the __FILE__

> 
> How does ASSERT() in autogen work?
> 

It is need to do some POC.

> Thanks,
> 
> Mike
> 
> 
> 
> > -----Original Message-----
> > From: devel at edk2.groups.io <devel at edk2.groups.io> On Behalf Of
> Guomin
> > Jiang
> > Sent: Thursday, February 17, 2022 6:30 PM
> > To: devel at edk2.groups.io
> > Subject: [edk2-devel] [PATCH 0/2] Reduce the ASSERT patch to save the
> > binary size
> >
> > REF: https://bugzilla.tianocore.org/show_bug.cgi?id=3840
> >
> > 1. Use DEBUG_FILE to control ASSERT path 2. Default use file name as
> > ASSERT path
> >
> > Motivation and Goal:
> > 1. The path will occupy many size in DEBUG build when file path is
> > long 2. We hope can reduce the size but not impact the debug
> > capability 3. If only use filename, we can search the filename to locate file.
> It
> >    can save many size meanwhile.
> >
> > Guomin Jiang (2):
> >   BaseTools/Conf: Reduce the ASSERT patch to save the binary size
> >   MdePkg/Include: Define new DEBUG_FILE to specify path.
> >
> >  BaseTools/Conf/build_rule.template | 10 ++++----
> > MdePkg/Include/Library/DebugLib.h  | 39 +++++++++++++++++++++------
> ---
> >  2 files changed, 33 insertions(+), 16 deletions(-)
> >
> > --
> > 2.35.1.windows.2
> >
> >
> >
> > 
> >



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