[edk2-devel] [RFT PATCH v2 1/6] BaseTools/tools_def XCODE: Link X64 with -read_only_relocs suppress

Marvin Häuser mhaeuser at posteo.de
Fri Mar 31 09:27:34 UTC 2023


> On 31. Mar 2023, at 10:59, Ard Biesheuvel <ardb at kernel.org> wrote:
> 
> On Fri, 31 Mar 2023 at 10:29, Marvin Häuser <mhaeuser at posteo.de> wrote:
>> 
>> 
>>>> On 31. Mar 2023, at 09:39, Ard Biesheuvel <ardb at kernel.org> wrote:
>>> Hi Marvin,
>>> 
>>> Thanks for the context.
>>> 
>>> 
>>> On Thu, 30 Mar 2023 at 23:54, Marvin Häuser <mhaeuser at posteo.de> wrote:
>>>> 
>>>> Hi Ard,
>>>> 
>>>> Sorry, I cannot preserve the CC list as the groups.io interface doesn't seem to allow it. Can you please CC me on future revisions?
>>>> 
>>>> This patch will badly corrupt binaries. I cannot cite a source right now (if you want me to, please remind me in your response, so I can look it up tomorrow), but for X64 (but not IA32, which is why this is enabled there), relocs are relative to the first *writable* segment. In other words, any relocation to __TEXT will badly corrupt binaries this way.
>>> 
>>> OMG.
>>> 
>>> I can't believe how buggy all this stuff is. But I can confirm that
>>> the resulting binaries don't look right, even though they appear to
>>> boot fine.
>> 
>> Codegen does not change from the suppress flag, so there will be no additional text relocs beyond those you introduced. As they target the exception handler, I guess you’d need to actively provoke the broken code paths (and may end up with a nice recursion :) ).
>> 
> 
> I understand that the codegen is the same. I was specifically talking
> about the PE relocations, which seem to be lacking entirely.

Sure, I was just elaborating on the “appear to boot fine” part, which does make sense. When I last tried, the relocs were not absent but underflown. Might be mtoc drops them somehow, I think I inspected the Mach-O directly. Whatever, you reproduce the issue. :)

> 
>>> In particular, when I dump the PE relocations using
>>> llvm-readobj --coff-basereloc, I don't see any relocations referring
>>> to the .text section.
>>> 
>>>> In AUDK, we support this with two essential changes. The first is that we always generate a writable dummy segment at the beginning of the address space [1], making the relocs relative to the image base. The second is that in ocmtoc, our fork of the abandoned (and pretty badly-bugged) Apple mtoc, we explicitly require this segment to be present and verify its virtual address is the minimum virtual address [2]. It is then omitted from the conversion process [3]. I suggest you replicate these changes and fully switch to ocmtoc for XCODE5 builds.
>>> 
>>> I'm not going to do any of that. Instead, I am going to drop this
>>> change, and do the following:
>>> 
>>> - modify the SecPei version of CpuExceptionHandlerLib to put the
>>> vector templates in .data, as I proposed before. This works around the
>>> issue, and given that SEC/PEI is assumed to be read-only anyway (as it
>>> may execute in place from flash) and does not use page alignment for
>>> the sections due to size constraints, it is reasonable to assume that
>>> .text and .data will be mapped executable anyway.
>> 
>> Well, that assumption is more than fair to make for the status quo platforms, but this is just another rock in the way of doing things the right way (even if it’s just VMs).
>> 
> 
> How so? SEC and PEI could be mapped read-only today, it's just that we
> never bother.

I’m not concerned about read-only but NX.

> 
>> Cc Gerd for an OVMF security perspective. Is PEI-time memory protection something you’d be interested in in the future?
>> 
> 
> My WXN series for ARM maps all PEIMs read-only, and turns off
> shadowing entirely (which makes no sense for VMs). So we have most of
> what we need to do that, and this change has no bearing on that.

Well yes, if everything is read-only, you guarantee W^X implicitly, but downstream we have plans for the full deal including NX data. It’s however shelved for the distant future, so as long as this is changed with the intention of reverting it once XCODE5 is fixed or dropped, that sounds fine to me. I just don’t like the notion of intentionally breaking the memory permission model as a hack. I rather hope we’ll make some swift progress on removing XCODE5 as a source of frustration. :)

> 
>>> 
>>> - update the version that performs the runtime fixups to only do so
>>> when using the XCODE toolchain - we can phase that out once we drop
>>> XCODE support.
>> 
>> I agree if there’s an actual plan on doing that. We depend on XCODE5 downstream, but I think it would literally be easier for us if the upstream version was dropped than rebasing against hacks that our slightly modded variant does not require.
>> 
>> Cc Andrew and Rebecca. I don’t know anyone else who might still be using XCODE5. Any objections to dropping it? If so, any plans to pick up my proposed changes instead?
>> 
> 
> I wouldn't mind dropping it. In fact, I'm wondering - given that you
> need to install nasm and iasl anyway - if it wouldn't make more sense
> to use the CLANGPDB toolchain on macOS, and avoid the mtoc mess
> entirely?

I’d say using XCODE5 is a historical thing for us. Years ago, Vitaly evaluated both CLANG38 and CLANGPDB and found various things including debugging to be badly broken. In fact, CLANG38 turned out to have issues like misaligning UINT64s *for years*. However, those issues might have been fixed and it’s not impossible Vitaly will give it another try eventually. In any case, I think our downstream variant of XCODE5 doesn’t require any level of special care, so it doesn’t really matter to us.

(Another thing to consider is despite the bugs are fixed, mtoc has a much higher overall code quality and more safety checks than GenFw, which is used for CLANGDWARF.)

The upstream toolchain has no future in my opinion, as mtoc has been deprecated and already failed to compile certain things (like it lacked Standalone MM types). The reason it still “worked” was because homebrew silently shipped a variant with a subset of our ocmtoc patches. So as I see it, taking our changes or dropping it entirely are the only sane options, even regardless of this particular issue you’re trying to fix. Personally, I have no preference.

Best regards,
Marvin


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