[FC2] OT - Desert Combat F-16 bug
Stephen J Smoogen
smoogen at lanl.gov
Thu Sep 2 13:53:55 UTC 2004
Shockwave wrote:
>>I am heading towards that in my case. My view will be that the server
>>code is written expecting something that 2.4.xx gives FPU wise and
>>2.6.xx gives differently. The code is closed sourced? If it isnt it
>>would be interesting to find out where it is goofy now.. because it
>>might affect other people doing scientific code who assume that their
>>code works on 2.4 it will work smae on 2.6
>>
>
>
> I agree that this has implications in areas other than this game server
> code, but the game engine code is closed sourced. I could write
> Electronic Arts and ask them, however I don't expect they will care to
> listen. They never replied to any of my email when I wrote them asking
> for non-proprietary information to develop some anti-cheat code to help
> the gaming community so I don't expect them to care now when their
> proprietary code is involved. I can try, but I think I would need some
> fairly strong arguments and perhaps the backing of someone else who
> isn't the leader of a competitive gaming team. If it had an impact on
> homeland security...maybe they'd help...maybe. ;)
I think that in that case, you will be wanting to maintain a FC1/ 2.4.xx
box until EA decides that a 2.6.xx version is needed. I would drop them
an email letting them know about it anyway.
> In the meantime, if anyone is interested in seeing what I am talking
> about with the F-16, here are some links to a few images:
>
> http://www.clan-tf20.com/uploads/ps/F-16_bug1.JPG
> http://www.clan-tf20.com/uploads/ps/F-16_bug2.JPG
> http://www.clan-tf20.com/uploads/ps/F-16_bug3.JPG
>
Looks like soft sand to me ;). The F-16 was never known to deal with
anything but hard-top.
=
--
Stephen John Smoogen smoogen at lanl.gov
Los Alamos National Lab CCN-5 | PH: 4-0645
Ta-03 SM-1498 MailStop B255 DP 10S Los Alamos, NM 87545
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