From bruno at wolff.to Tue Dec 2 16:11:52 2008 From: bruno at wolff.to (Bruno Wolff III) Date: Tue, 2 Dec 2008 10:11:52 -0600 Subject: Making a games spin? Message-ID: <20081202161152.GA7903@wolff.to> I saw there were some problems making a games spin, but I wasn't sure what the underlying cause was. If I want to make a live games DVD using livecd-creator and the games kickstart file (possibly with some changes) should I expect problems? From j.w.r.degoede at hhs.nl Wed Dec 3 08:17:04 2008 From: j.w.r.degoede at hhs.nl (Hans de Goede) Date: Wed, 03 Dec 2008 09:17:04 +0100 Subject: Making a games spin? In-Reply-To: <20081202161152.GA7903@wolff.to> References: <20081202161152.GA7903@wolff.to> Message-ID: <49364080.5040707@hhs.nl> Bruno Wolff III wrote: > I saw there were some problems making a games spin, but I wasn't sure > what the underlying cause was. If I want to make a live games DVD using > livecd-creator and the games kickstart file (possibly with some changes) > should I expect problems? > Not really, the resulting iso might be to large in which case you need to drop some packages, or you might run out of "disk" space, in which case you need to change the size of the / fs in the .ks file. If you're planning on doing this anyways it would be great if you could perhaps become the maintainer of an official Fedora Games spin? We would really like to see such a spin, but are short on manpower to realize it. (even though it should not be too much work). Regards, Hans From bruno at wolff.to Wed Dec 3 15:32:41 2008 From: bruno at wolff.to (Bruno Wolff III) Date: Wed, 3 Dec 2008 09:32:41 -0600 Subject: Making a games spin? In-Reply-To: <49364080.5040707@hhs.nl> References: <20081202161152.GA7903@wolff.to> <49364080.5040707@hhs.nl> Message-ID: <20081203153241.GA27393@wolff.to> On Wed, Dec 03, 2008 at 09:17:04 +0100, Hans de Goede wrote: > Bruno Wolff III wrote: >> I saw there were some problems making a games spin, but I wasn't sure >> what the underlying cause was. If I want to make a live games DVD using >> livecd-creator and the games kickstart file (possibly with some changes) >> should I expect problems? >> > > Not really, the resulting iso might be to large in which case you need to > drop some packages, or you might run out of "disk" space, in which case > you need to change the size of the / fs in the .ks file. Yes it was, but just barely and checking on the smallest of the possible 12cm DVD maximum sizes suggests that I can make the filesystem enough larger for it to fit. I am testing 8800 now. Previously it was 8000. And it looks like the max is 4700000000/1024/512 = 8964. I'll see if the build has worked shortly, but won't be able to test the resulting iso until tonight. > If you're planning on doing this anyways it would be great if you could > perhaps become the maintainer of an official Fedora Games spin? We'll see. In principle I am willing to do it, but I want to make sure I am qualified. If I actually get it to work, I'll ask about details. I have access to i386 and x86_64 systems for doing builds. If we need both. Though I think for a livedvd i386 is probably good enough for the PC world. I don't have access to other architectures. I already noticed the kickstart file still refers to starfighter which seems to have been dropped. I'll file a bug on that after I double check things. > We would really like to see such a spin, but are short on manpower to > realize it. (even though it should not be too much work). Yeah, I saw the notes about that, but what worried me wasn't that I didn't fully grok what they were talking about. If it was just that it needed about 4.1 GB instead of 4GB, then I'm probably OK, because I am seeing and attempting to fix that. From j.w.r.degoede at hhs.nl Wed Dec 3 16:09:44 2008 From: j.w.r.degoede at hhs.nl (Hans de Goede) Date: Wed, 03 Dec 2008 17:09:44 +0100 Subject: Making a games spin? In-Reply-To: <20081203153241.GA27393@wolff.to> References: <20081202161152.GA7903@wolff.to> <49364080.5040707@hhs.nl> <20081203153241.GA27393@wolff.to> Message-ID: <4936AF48.4000405@hhs.nl> Bruno Wolff III wrote: >> If you're planning on doing this anyways it would be great if you could >> perhaps become the maintainer of an official Fedora Games spin? > > We'll see. In principle I am willing to do it, but I want to make sure > I am qualified. If I actually get it to work, I'll ask about details. > I have access to i386 and x86_64 systems for doing builds. If we need > both. Though I think for a livedvd i386 is probably good enough for the > PC world. I don't have access to other architectures. > > I already noticed the kickstart file still refers to starfighter which > seems to have been dropped. I'll file a bug on that after I double > check things. > That was removed because of legal reasons, which as of yet are not resolved, just drop it from the list. And you may also want do drop vdrift if its in there as it is broken with all FOSS opengl drivers (iow only works with the blobs). >> We would really like to see such a spin, but are short on manpower to >> realize it. (even though it should not be too much work). > > Yeah, I saw the notes about that, but what worried me wasn't that I didn't > fully grok what they were talking about. If it was just that it needed > about 4.1 GB instead of 4GB, then I'm probably OK, because I am seeing > and attempting to fix that. > Its mostly things like this and adding new cool games as they get packaged (and dropping less cool ones to make space I guess). The biggest problem is that doing test builds to see if things fit (and there are no errors causing the build to fail) take a lot of time. If you are willing to do that I'm sure they are plenty of people around willing to help if you hit any issues you cannot solve yourself, including the Spins SIG. Regards, Hans From bruno at wolff.to Wed Dec 3 16:15:32 2008 From: bruno at wolff.to (Bruno Wolff III) Date: Wed, 3 Dec 2008 10:15:32 -0600 Subject: Making a games spin? In-Reply-To: <4936AF48.4000405@hhs.nl> References: <20081202161152.GA7903@wolff.to> <49364080.5040707@hhs.nl> <20081203153241.GA27393@wolff.to> <4936AF48.4000405@hhs.nl> Message-ID: <20081203161532.GB30997@wolff.to> On Wed, Dec 03, 2008 at 17:09:44 +0100, Hans de Goede wrote: > > And you may also want do drop vdrift if its in there as it is broken with > all FOSS opengl drivers (iow only works with the blobs). I'll check. > Its mostly things like this and adding new cool games as they get > packaged (and dropping less cool ones to make space I guess). The biggest > problem is that doing test builds to see if things fit (and there are no > errors causing the build to fail) take a lot of time. If you are willing > to do that I'm sure they are plenty of people around willing to help if > you hit any issues you cannot solve yourself, including the Spins SIG. I'll commit to trying to build one for F10 + F10-Updates as I want to have one to give out to some people for Christmas. If I get it to work I expect to be able to build them for rawhide before releases as I usually start tracking rawhide around the alpha release. The build that was running failed. There was a complaint about the size of the squashfs file system being over 4GB. This looks odd as the number of blocks suggests that the filesystem should have been around 2GB before compression. I'll look into this and see if I can figure it out. There were also yum errors for scripts that couldn't find programs (e.g. touch) that they needed and I have asked on fedora-list for help with what to file bugs against. From bruno at wolff.to Thu Dec 4 16:57:34 2008 From: bruno at wolff.to (Bruno Wolff III) Date: Thu, 4 Dec 2008 10:57:34 -0600 Subject: Making a games spin? In-Reply-To: <4936AF48.4000405@hhs.nl> References: <20081202161152.GA7903@wolff.to> <49364080.5040707@hhs.nl> <20081203153241.GA27393@wolff.to> <4936AF48.4000405@hhs.nl> Message-ID: <20081204165734.GA21757@wolff.to> On Wed, Dec 03, 2008 at 17:09:44 +0100, Hans de Goede wrote: > > Its mostly things like this and adding new cool games as they get > packaged (and dropping less cool ones to make space I guess). The biggest > problem is that doing test builds to see if things fit (and there are no > errors causing the build to fail) take a lot of time. If you are willing > to do that I'm sure they are plenty of people around willing to help if > you hit any issues you cannot solve yourself, including the Spins SIG. Is getting back as a spin going to require going through the "Feature" process? That would impose some deadlines I would have to keep an eye on. From sundaram at fedoraproject.org Thu Dec 4 17:33:42 2008 From: sundaram at fedoraproject.org (Rahul Sundaram) Date: Thu, 04 Dec 2008 23:03:42 +0530 Subject: Making a games spin? In-Reply-To: <20081204165734.GA21757@wolff.to> References: <20081202161152.GA7903@wolff.to> <49364080.5040707@hhs.nl> <20081203153241.GA27393@wolff.to> <4936AF48.4000405@hhs.nl> <20081204165734.GA21757@wolff.to> Message-ID: <49381476.2050804@fedoraproject.org> Bruno Wolff III wrote: > On Wed, Dec 03, 2008 at 17:09:44 +0100, > Hans de Goede wrote: >> Its mostly things like this and adding new cool games as they get >> packaged (and dropping less cool ones to make space I guess). The biggest >> problem is that doing test builds to see if things fit (and there are no >> errors causing the build to fail) take a lot of time. If you are willing >> to do that I'm sure they are plenty of people around willing to help if >> you hit any issues you cannot solve yourself, including the Spins SIG. > > Is getting back as a spin going to require going through the "Feature" > process? That would impose some deadlines I would have to keep an eye on. Jesse Keating said he wanted that to happen for Fedora 11 in the last Fedora Board IRC meeting. So I guess the answer is yes. I can help you with that. Rahul From bruno at wolff.to Thu Dec 4 20:21:22 2008 From: bruno at wolff.to (Bruno Wolff III) Date: Thu, 4 Dec 2008 14:21:22 -0600 Subject: Making a games spin? In-Reply-To: <49381476.2050804@fedoraproject.org> References: <20081202161152.GA7903@wolff.to> <49364080.5040707@hhs.nl> <20081203153241.GA27393@wolff.to> <4936AF48.4000405@hhs.nl> <20081204165734.GA21757@wolff.to> <49381476.2050804@fedoraproject.org> Message-ID: <20081204202122.GA31518@wolff.to> On Thu, Dec 04, 2008 at 23:03:42 +0530, Rahul Sundaram wrote: > > Jesse Keating said he wanted that to happen for Fedora 11 in the last > Fedora Board IRC meeting. So I guess the answer is yes. I can help you > with that. That should be OK. The main thing is to establish that I can get it to work. I just need to watch the deadlines for the feature stuff so I can get feature documentation and a test plan in. From sundaram at fedoraproject.org Thu Dec 4 20:32:14 2008 From: sundaram at fedoraproject.org (Rahul Sundaram) Date: Fri, 05 Dec 2008 02:02:14 +0530 Subject: Making a games spin? In-Reply-To: <20081204202122.GA31518@wolff.to> References: <20081202161152.GA7903@wolff.to> <49364080.5040707@hhs.nl> <20081203153241.GA27393@wolff.to> <4936AF48.4000405@hhs.nl> <20081204165734.GA21757@wolff.to> <49381476.2050804@fedoraproject.org> <20081204202122.GA31518@wolff.to> Message-ID: <49383E4E.5080404@fedoraproject.org> Bruno Wolff III wrote: > On Thu, Dec 04, 2008 at 23:03:42 +0530, > Rahul Sundaram wrote: >> Jesse Keating said he wanted that to happen for Fedora 11 in the last >> Fedora Board IRC meeting. So I guess the answer is yes. I can help you >> with that. > > That should be OK. The main thing is to establish that I can get it to work. > I just need to watch the deadlines for the feature stuff so I can get > feature documentation and a test plan in. https://www.redhat.com/archives/fedora-devel-announce/2008-December/msg00006.html http://fedoraproject.org/wiki/Features/GamesSpin Rahul From bruno at wolff.to Thu Dec 4 21:00:40 2008 From: bruno at wolff.to (Bruno Wolff III) Date: Thu, 4 Dec 2008 15:00:40 -0600 Subject: Potential changes to kickstart games list Message-ID: <20081204210040.GA7997@wolff.to> Starfighter needs to come out as its not included in Fedora any more. It has been suggested to drop vdrift because it doesn't work with any included 3d drivers. Barring other feedback on this I'll do that. I plan on removing uqm as well. It's data had to be removed from Fedora because of a noncommercial restriction and is (IMO) too large to be downloading everytime the livedvd is used to try playing uqm. If people had other suggestions for additions or removals, this would be a good time to do it. From limb at jcomserv.net Thu Dec 4 21:06:41 2008 From: limb at jcomserv.net (Jon Ciesla) Date: Thu, 4 Dec 2008 15:06:41 -0600 (CST) Subject: Potential changes to kickstart games list In-Reply-To: <20081204210040.GA7997@wolff.to> References: <20081204210040.GA7997@wolff.to> Message-ID: > Starfighter needs to come out as its not included in Fedora any more. > > It has been suggested to drop vdrift because it doesn't work with any > included 3d drivers. Barring other feedback on this I'll do that. vdrift maintainer here. +1 to drop it. > I plan on removing uqm as well. It's data had to be removed from Fedora > because of a noncommercial restriction and is (IMO) too large to be > downloading everytime the livedvd is used to try playing uqm. > > If people had other suggestions for additions or removals, this would be > a good time to do it. > > _______________________________________________ > Fedora-games-list mailing list > Fedora-games-list at redhat.com > http://www.redhat.com/mailman/listinfo/fedora-games-list > -- in your fear, speak only peace in your fear, speak only love -d. bowie From bruno at wolff.to Wed Dec 10 14:07:28 2008 From: bruno at wolff.to (Bruno Wolff III) Date: Wed, 10 Dec 2008 08:07:28 -0600 Subject: Making a games spin? In-Reply-To: <49383E4E.5080404@fedoraproject.org> References: <20081202161152.GA7903@wolff.to> <49364080.5040707@hhs.nl> <20081203153241.GA27393@wolff.to> <4936AF48.4000405@hhs.nl> <20081204165734.GA21757@wolff.to> <49381476.2050804@fedoraproject.org> <20081204202122.GA31518@wolff.to> <49383E4E.5080404@fedoraproject.org> Message-ID: <20081210140728.GA8194@wolff.to> I have some testing to do, but it looks like removing vdrift and the uqm packages got the size down to where things worked. The iso is now coming in at: 1986546 extents written (3879 MB) If you try to reproduce this avoid yum-3.2.20-4 as there appears to be a problem with obsoletes. I used yum-3.2.20-5 to do the build. I used mirrors of F10 Everything, Updates and Updates-testing for the build. I am not sure what was limiting things to 4GiB instead of 4.7GB. Since we are really close to that limit I'll do a bit of investigation there after seeing if the livedvd actually works as expected. From bruno at wolff.to Wed Dec 10 16:43:20 2008 From: bruno at wolff.to (Bruno Wolff III) Date: Wed, 10 Dec 2008 10:43:20 -0600 Subject: Making a games spin? In-Reply-To: <20081210140728.GA8194@wolff.to> References: <20081202161152.GA7903@wolff.to> <49364080.5040707@hhs.nl> <20081203153241.GA27393@wolff.to> <4936AF48.4000405@hhs.nl> <20081204165734.GA21757@wolff.to> <49381476.2050804@fedoraproject.org> <20081204202122.GA31518@wolff.to> <49383E4E.5080404@fedoraproject.org> <20081210140728.GA8194@wolff.to> Message-ID: <20081210164320.GA31823@wolff.to> On Wed, Dec 10, 2008 at 08:07:28 -0600, Bruno Wolff III wrote: > > I am not sure what was limiting things to 4GiB instead of 4.7GB. Since > we are really close to that limit I'll do a bit of investigation there > after seeing if the livedvd actually works as expected. Nope. But I think the problem was using a space in the file system label. The label didn't get quoted in the grub.conf file. I'll retest that and if manually putting quotes in gets me further I'll file a bug against livecd-creator. In the meantime I am rebuilding a new one using a name that seems to match what the F8 game spin was named (replacing 8 with 10). From bruno at wolff.to Wed Dec 10 18:38:24 2008 From: bruno at wolff.to (Bruno Wolff III) Date: Wed, 10 Dec 2008 12:38:24 -0600 Subject: Making a games spin? In-Reply-To: <20081210164320.GA31823@wolff.to> References: <20081202161152.GA7903@wolff.to> <49364080.5040707@hhs.nl> <20081203153241.GA27393@wolff.to> <4936AF48.4000405@hhs.nl> <20081204165734.GA21757@wolff.to> <49381476.2050804@fedoraproject.org> <20081204202122.GA31518@wolff.to> <49383E4E.5080404@fedoraproject.org> <20081210140728.GA8194@wolff.to> <20081210164320.GA31823@wolff.to> Message-ID: <20081210183824.GA21339@wolff.to> On Wed, Dec 10, 2008 at 10:43:20 -0600, Bruno Wolff III wrote: > On Wed, Dec 10, 2008 at 08:07:28 -0600, > Bruno Wolff III wrote: > > > > I am not sure what was limiting things to 4GiB instead of 4.7GB. Since > > we are really close to that limit I'll do a bit of investigation there > > after seeing if the livedvd actually works as expected. > > Nope. But I think the problem was using a space in the file system label. > The label didn't get quoted in the grub.conf file. I'll retest that and > if manually putting quotes in gets me further I'll file a bug against > livecd-creator. In the meantime I am rebuilding a new one using a name > that seems to match what the F8 game spin was named (replacing 8 with 10). I have filed bugs against livecd-creator for the space in file system label problem (475834) and the problem with coreutils being installed too late (475836). Hopefully the latter one gets fixed, as I am not sure how badly that screws up games where the scripts fail. From bruno at wolff.to Wed Dec 10 20:30:49 2008 From: bruno at wolff.to (Bruno Wolff III) Date: Wed, 10 Dec 2008 14:30:49 -0600 Subject: Making a games spin? In-Reply-To: <49364080.5040707@hhs.nl> References: <20081202161152.GA7903@wolff.to> <49364080.5040707@hhs.nl> Message-ID: <20081210203049.GA7833@wolff.to> On Wed, Dec 03, 2008 at 09:17:04 +0100, Hans de Goede wrote: > > If you're planning on doing this anyways it would be great if you could > perhaps become the maintainer of an official Fedora Games spin? Since I seem to be sucked into this and have been having some limited success in at least finding problems, where do a publish changes to? Can I file a bug against spin-kickstarts with a patch fedora-livedvd-games.ks when I am ready? What about documentation of the livecd-creator command used to build the iso? I am guessing I don't build the iso that gets published, since that should probably done by someone else (release engineering?). How does coordinating with that other person work in order to get test spins out for rawhide? The included fedora-live-base.ks file indicates what repos get looked at. It is delivered looking at rawhide and there doesn't appear to be a way to override that on the livecd-creator command. Do I need to worry about or is it something the person who builds the release version of the games spin going to know how to deal with correctly? From bruno at wolff.to Thu Dec 11 03:19:40 2008 From: bruno at wolff.to (Bruno Wolff III) Date: Wed, 10 Dec 2008 21:19:40 -0600 Subject: Games Spin status update Message-ID: <20081211031940.GA10588@wolff.to> I was able to get the games spin to boot but there was a significant problem. X never appeared to start. There was no Xorg.0.log file. The console had signal but was black. I could get into vts though. I tried telinit 5 and some services changed, suggesting the I didn' come up in runlevel 5 which is also suspicious. Other minor issues. There were a lot of log messages for prefdm. (I am not sure of the exact spelling.) Apparently that program was getting run repeatedly and it was dying. Netmanager appeared to slow down the boot somewhat waiting for DHCP responses. None of the network cards is attached to a network with a DHCP server. I got the boot screen with the colored bars accross the bottom of the screen. Isn't the solar plymouth plugin supposed to do something nicer during bootup? From sundaram at fedoraproject.org Thu Dec 11 04:09:29 2008 From: sundaram at fedoraproject.org (Rahul Sundaram) Date: Thu, 11 Dec 2008 09:39:29 +0530 Subject: Making a games spin? In-Reply-To: <20081210203049.GA7833@wolff.to> References: <20081202161152.GA7903@wolff.to> <49364080.5040707@hhs.nl> <20081210203049.GA7833@wolff.to> Message-ID: <49409279.4080409@fedoraproject.org> Bruno Wolff III wrote: > On Wed, Dec 03, 2008 at 09:17:04 +0100, > Hans de Goede wrote: >> If you're planning on doing this anyways it would be great if you could >> perhaps become the maintainer of an official Fedora Games spin? > > Since I seem to be sucked into this and have been having some limited > success in at least finding problems, where do a publish changes to? > > Can I file a bug against spin-kickstarts with a patch fedora-livedvd-games.ks > when I am ready? Yes or request commit access and do it yourself. You got to learn the basics of git for that. > What about documentation of the livecd-creator command used to build the > iso? Are you asking where it is? https://fedoraproject.org/wiki/How_to_create_and_use_Fedora_LiveCD > I am guessing I don't build the iso that gets published, since that should > probably done by someone else (release engineering?). How does coordinating > with that other person work in order to get test spins out for rawhide? Yes, keep in touch with release eng via rel-eng AT fedoraproject.org or dropping a mail to their mailing list. Josh Boyer usually does a compose on the server side in a virtual machine. > The included fedora-live-base.ks file indicates what repos get looked at. > It is delivered looking at rawhide and there doesn't appear to be a way > to override that on the livecd-creator command. Do I need to worry about > or is it something the person who builds the release version of the games > spin going to know how to deal with correctly? They should be able to adjust the repos at compose time, yes. A reminder can't hurt. Rahul From bruno at wolff.to Thu Dec 11 04:19:27 2008 From: bruno at wolff.to (Bruno Wolff III) Date: Wed, 10 Dec 2008 22:19:27 -0600 Subject: Making a games spin? In-Reply-To: <49409279.4080409@fedoraproject.org> References: <20081202161152.GA7903@wolff.to> <49364080.5040707@hhs.nl> <20081210203049.GA7833@wolff.to> <49409279.4080409@fedoraproject.org> Message-ID: <20081211041927.GA20511@wolff.to> On Thu, Dec 11, 2008 at 09:39:29 +0530, Rahul Sundaram wrote: > Bruno Wolff III wrote: > >> What about documentation of the livecd-creator command used to build the >> iso? > > Are you asking where it is? No, but rather where I document any parameters that I provide to build the games spin. Maybe release engineering worries about picking the file sysme label and that kind of stuff and I don't need to tell them anything but the kickstart file name? From sundaram at fedoraproject.org Thu Dec 11 04:40:44 2008 From: sundaram at fedoraproject.org (Rahul Sundaram) Date: Thu, 11 Dec 2008 10:10:44 +0530 Subject: Making a games spin? In-Reply-To: <20081211041927.GA20511@wolff.to> References: <20081202161152.GA7903@wolff.to> <49364080.5040707@hhs.nl> <20081210203049.GA7833@wolff.to> <49409279.4080409@fedoraproject.org> <20081211041927.GA20511@wolff.to> Message-ID: <494099CC.4000505@fedoraproject.org> Bruno Wolff III wrote: > On Thu, Dec 11, 2008 at 09:39:29 +0530, > Rahul Sundaram wrote: >> Bruno Wolff III wrote: >> >>> What about documentation of the livecd-creator command used to build the >>> iso? >> Are you asking where it is? > > No, but rather where I document any parameters that I provide to build > the games spin. Maybe release engineering worries about picking the > file sysme label and that kind of stuff and I don't need to tell them > anything but the kickstart file name? I haven't given them anything but the kickstart before but if we need to coordinate this, perhaps you should add it as a comment on top of the kickstart file and let rel-eng know. Rahul From j.w.r.degoede at hhs.nl Thu Dec 11 07:38:20 2008 From: j.w.r.degoede at hhs.nl (Hans de Goede) Date: Thu, 11 Dec 2008 08:38:20 +0100 Subject: Games Spin status update In-Reply-To: <20081211031940.GA10588@wolff.to> References: <20081211031940.GA10588@wolff.to> Message-ID: <4940C36C.4070401@hhs.nl> Bruno Wolff III wrote: > I was able to get the games spin to boot but there was a significant > problem. X never appeared to start. There was no Xorg.0.log file. The > console had signal but was black. I could get into vts though. I tried > telinit 5 and some services changed, suggesting the I didn' come up > in runlevel 5 which is also suspicious. > > Other minor issues. > > There were a lot of log messages for prefdm. (I am not sure of the exact > spelling.) Apparently that program was getting run repeatedly and it > was dying. > > Netmanager appeared to slow down the boot somewhat waiting for DHCP > responses. None of the network cards is attached to a network with > a DHCP server. > > I got the boot screen with the colored bars accross the bottom of the screen. > Isn't the solar plymouth plugin supposed to do something nicer during > bootup? Only on ati r3xx - r5xx based cards. There have been a lot of X changes in F-10, does the regular Fedora 10 livecd run properly on that system ? Regards, Hans From bruno at wolff.to Thu Dec 11 16:42:35 2008 From: bruno at wolff.to (Bruno Wolff III) Date: Thu, 11 Dec 2008 10:42:35 -0600 Subject: Games Spin status update In-Reply-To: <4940C36C.4070401@hhs.nl> References: <20081211031940.GA10588@wolff.to> <4940C36C.4070401@hhs.nl> Message-ID: <20081211164235.GA6701@wolff.to> On Thu, Dec 11, 2008 at 08:38:20 +0100, Hans de Goede wrote: > Bruno Wolff III wrote: >> >> I got the boot screen with the colored bars accross the bottom of the screen. >> Isn't the solar plymouth plugin supposed to do something nicer during >> bootup? > > Only on ati r3xx - r5xx based cards. There have been a lot of X changes > in F-10, does the regular Fedora 10 livecd run properly on that system ? I need to reboot my machine at work today anyway for a kernel update, so I'll have a nice opportunity to see if solar works there. I won't be able to test the livecd at home until very late today and maybe not until tomorrow. So I might not have feedback on that for a while. I did check that xorg and gnome packages were installed. And on a related note, I filed about a dozen bugs last night against packages that didn't have proper prerequisites for scripts and that were getting errors during the livecd-creator run for the games spin. From bruno at wolff.to Thu Dec 11 17:34:16 2008 From: bruno at wolff.to (Bruno Wolff III) Date: Thu, 11 Dec 2008 11:34:16 -0600 Subject: Games Spin status update In-Reply-To: <4940C36C.4070401@hhs.nl> References: <20081211031940.GA10588@wolff.to> <4940C36C.4070401@hhs.nl> Message-ID: <20081211173416.GA24714@wolff.to> On Thu, Dec 11, 2008 at 08:38:20 +0100, Hans de Goede wrote: >> >> I got the boot screen with the colored bars accross the bottom of the screen. >> Isn't the solar plymouth plugin supposed to do something nicer during >> bootup? > > Only on ati r3xx - r5xx based cards. There have been a lot of X changes > in F-10, does the regular Fedora 10 livecd run properly on that system ? I tried it on an r5xx card and got the same thing. I haven't seen the real solaris so maybe it is doing the right thing and I was just expecting more. Still no X, a slow boot and prefdm respawning fast enough to get warnings about it. I'll grab the normal livecd and see how that works in a day or so. From tcallawa at redhat.com Thu Dec 11 18:25:50 2008 From: tcallawa at redhat.com (Tom "spot" Callaway) Date: Thu, 11 Dec 2008 13:25:50 -0500 Subject: Games Spin status update In-Reply-To: <20081211173416.GA24714@wolff.to> References: <20081211031940.GA10588@wolff.to> <4940C36C.4070401@hhs.nl> <20081211173416.GA24714@wolff.to> Message-ID: <1229019950.3537.29.camel@localhost.localdomain> On Thu, 2008-12-11 at 11:34 -0600, Bruno Wolff III wrote: > On Thu, Dec 11, 2008 at 08:38:20 +0100, > Hans de Goede wrote: > >> > >> I got the boot screen with the colored bars accross the bottom of the screen. > >> Isn't the solar plymouth plugin supposed to do something nicer during > >> bootup? > > > > Only on ati r3xx - r5xx based cards. There have been a lot of X changes > > in F-10, does the regular Fedora 10 livecd run properly on that system ? > > I tried it on an r5xx card and got the same thing. I haven't seen the real > solaris so maybe it is doing the right thing and I was just expecting more. > > Still no X, a slow boot and prefdm respawning fast enough to get warnings about > it. > > I'll grab the normal livecd and see how that works in a day or so. The pretty Solar plugin never works on the F10 livecd. This is expected behavior, due to the fact that we didn't have time to work out a clean way for the livecd to load the DRM kernel modules necessary for Kernel ModeSetting to kick in at boot. KMS does load on the livecd, but not before plymouth starts (it loads once the livecd mounts the root filesystem and udev loads the DRM modules). ~spot From jsarntz at yahoo.com Sat Dec 13 02:23:03 2008 From: jsarntz at yahoo.com (John Arntz) Date: Fri, 12 Dec 2008 18:23:03 -0800 (PST) Subject: Bootscreen Message-ID: <649232.15213.qm@web37503.mail.mud.yahoo.com> Hello, Since this is my first post on here, let me introduce myself. I'm John Arntz, I joined this list b/c I was interested in suggesting/packaging games for Fedora. I'm not an IT professional, nor have a strong programming background, but I do love Linux and want to see good quality games on Fedora. I have made my own RPM's for my own use, but I would probably need a bit of help if I ever wanted to undertake making a game package good enough for official release. When I do try, I'll be sure to let everyone know. I did have a comment on the topic of the Bootscreen Discussion: >> >> I got the boot screen with the colored bars across the bottom of the screen. >> Isn't the solar plymouth plugin supposed to do something nicer during >> bootup? > I'm running the full x86_64 installation with a NVidia 7950 and I too only get the bar on the bottom when I boot. Looked to try to make sure that the right RPM's were installed for it, it looks like I do, but I am still getting just the bar. I have not tried a standard i386 install or a live CD for F10 yet, so I don't have anything else to compare to. From sundaram at fedoraproject.org Sat Dec 13 06:48:58 2008 From: sundaram at fedoraproject.org (Rahul Sundaram) Date: Sat, 13 Dec 2008 12:18:58 +0530 Subject: Bootscreen In-Reply-To: <649232.15213.qm@web37503.mail.mud.yahoo.com> References: <649232.15213.qm@web37503.mail.mud.yahoo.com> Message-ID: <49435ADA.10308@fedoraproject.org> John Arntz wrote: > Hello, > Since this is my first post on here, let me introduce myself. I'm John Arntz, I joined this list b/c I was interested in suggesting/packaging games for Fedora. I'm not an IT professional, nor have a strong programming background, but I do love Linux and want to see good quality games on Fedora. I have made my own RPM's for my own use, but I would probably need a bit of help if I ever wanted to undertake making a game package good enough for official release. When I do try, I'll be sure to let everyone know. > > I did have a comment on the topic of the Bootscreen Discussion: > >>> I got the boot screen with the colored bars across the bottom of the screen. >>> Isn't the solar plymouth plugin supposed to do something nicer during >>> bootup? Try vga=ask in the grub boot prompt and select a mode which makes Plymouth use framebuffer. This doesn't make it flicker free but you will get a nicer progress screen. Rahul From bruno at wolff.to Sat Dec 13 17:22:46 2008 From: bruno at wolff.to (Bruno Wolff III) Date: Sat, 13 Dec 2008 11:22:46 -0600 Subject: Games Spin status update In-Reply-To: <20081211173416.GA24714@wolff.to> References: <20081211031940.GA10588@wolff.to> <4940C36C.4070401@hhs.nl> <20081211173416.GA24714@wolff.to> Message-ID: <20081213172246.GA17651@wolff.to> On Thu, Dec 11, 2008 at 11:34:16 -0600, Bruno Wolff III wrote: > > I'll grab the normal livecd and see how that works in a day or so. I tried out the livecd and while I did have an expected problem with the ATI driver (My monitor isn't detected and output is sent to the wrong connector. I patch my driver to work around this.) things worked better otherwise. There was an Xorg.0.log file indicating that X had started and I was not getting numerous messages about prefdm. I am going to try another build today. Maybe with some updates for the dbus issue things will work better. Also some fixes are in for the depency issues I was seeing and I hope to see fewer errors there. From bruno at wolff.to Sat Dec 13 20:44:05 2008 From: bruno at wolff.to (Bruno Wolff III) Date: Sat, 13 Dec 2008 14:44:05 -0600 Subject: Games Spin status update In-Reply-To: <20081213172246.GA17651@wolff.to> References: <20081211031940.GA10588@wolff.to> <4940C36C.4070401@hhs.nl> <20081211173416.GA24714@wolff.to> <20081213172246.GA17651@wolff.to> Message-ID: <20081213204405.GA15809@wolff.to> On Sat, Dec 13, 2008 at 11:22:46 -0600, Bruno Wolff III wrote: > > I am going to try another build today. Maybe with some updates for the > dbus issue things will work better. Also some fixes are in for the > depency issues I was seeing and I hope to see fewer errors there. I learned that prefdm is what runs an appropiate display manager. So this script failing is why I am not getting X started. I suspect that no display manager was installed and that is why the script is failing. As a hack, I am going to try adding gdm to the games kickstart file and see if that fixes things. If it does we can discuss the correct fix. I won't be able to finish testing this until late tonight or tomorrow as I need to leave before I will be able to complete this. I also plan on looking into what is limiting things to 4GB. So far I have found that it isn't supposed to be a squashfs limit, so I think eventually we can get another 400 MB to give a bit of breathing room. I was also just thinking about how this might work with live usb devices and persistent overlays. It might be cool to carry around a usb drive that not only allows you to play games on other computers, but to also allow you to set and keep preferences and to be able to save games. From bruno at wolff.to Sat Dec 13 21:07:12 2008 From: bruno at wolff.to (Bruno Wolff III) Date: Sat, 13 Dec 2008 15:07:12 -0600 Subject: Games Spin status update In-Reply-To: <20081211031940.GA10588@wolff.to> References: <20081211031940.GA10588@wolff.to> Message-ID: <20081213210712.GA2745@wolff.to> I plan on switching my home machine over to rawhide in about a week and then will switch the games spin testing over to rawhide. From bruno at wolff.to Sun Dec 14 06:04:06 2008 From: bruno at wolff.to (Bruno Wolff III) Date: Sun, 14 Dec 2008 00:04:06 -0600 Subject: Games Spin status update In-Reply-To: <20081211031940.GA10588@wolff.to> References: <20081211031940.GA10588@wolff.to> Message-ID: <20081214060406.GA32417@wolff.to> The spin I made this evening sort of worked. Unlike previously, X did start. However the X display did not work. This may be due to a problem with my monitor. I have a work around that normally works, but perhaps didn't for some reason on the live dvd. A new issue I missed is that something tries to run gnome-power-manager, but gnome-power-manager didn't appear to be included. So I need advice on how gdm (or some other dm) and gnome-power-manager should get added to the spin. Is there a dependency missing, group membership missing, should they be added to the live-base or games kickstart files? Otherwise dropping starfighter, vdrift and uqm seem to have solved the space problem. Things are pretty tight so its possible changes in other things could put the spin back over. Until I switch over to rawhide, I will be spending time trying to raise the limit from 4GiB to 4.7GB. In a week or so I will try playing with this in rawhide. From bruno at wolff.to Mon Dec 15 14:04:03 2008 From: bruno at wolff.to (Bruno Wolff III) Date: Mon, 15 Dec 2008 08:04:03 -0600 Subject: Games Spin status update In-Reply-To: <20081213204405.GA15809@wolff.to> References: <20081211031940.GA10588@wolff.to> <4940C36C.4070401@hhs.nl> <20081211173416.GA24714@wolff.to> <20081213172246.GA17651@wolff.to> <20081213204405.GA15809@wolff.to> Message-ID: <20081215140403.GA13136@wolff.to> On Sat, Dec 13, 2008 at 14:44:05 -0600, Bruno Wolff III wrote: > > I also plan on looking into what is limiting things to 4GB. So far I have > found that it isn't supposed to be a squashfs limit, so I think eventually > we can get another 400 MB to give a bit of breathing room. File /home/livecd/tmp/imgcreate-TGRW6v/iso-f10vWq/LiveOS/squashfs.img is larger than 4GiB-1. -allow-limited-size was not specified. There is no way do represent this file size. Aborting. This looks to be a mkisofs/genisoimage error message, though the man page says that the limit should be 2GiB, not the 4GiB referenced in the error message. There is a way to handle that, but I am not sure if that will cause problems. If things are already running linux by the time that file is referenced then maybe using -allow-limited-size might work. I'll look at testing that if I can figure out how to pass that option. Another approach would be to split the file system into two files. That would be significantly more work and may not be worth it for only a small gain on DVDs. (Though with liveusb images becoming popular going over 4GB might have more demand.) From bruno at wolff.to Mon Dec 15 15:47:44 2008 From: bruno at wolff.to (Bruno Wolff III) Date: Mon, 15 Dec 2008 09:47:44 -0600 Subject: Games Spin status update In-Reply-To: <20081215140403.GA13136@wolff.to> References: <20081211031940.GA10588@wolff.to> <4940C36C.4070401@hhs.nl> <20081211173416.GA24714@wolff.to> <20081213172246.GA17651@wolff.to> <20081213204405.GA15809@wolff.to> <20081215140403.GA13136@wolff.to> Message-ID: <20081215154744.GA10505@wolff.to> On Mon, Dec 15, 2008 at 08:04:03 -0600, Bruno Wolff III wrote: > I'll look at testing that if I can figure out how to pass that option. > Another approach would be to split the file system into two files. That would > be significantly more work and may not be worth it for only a small gain on > DVDs. (Though with liveusb images becoming popular going over 4GB might > have more demand.) I modified live.py to pass -allow-limited-size to mkisofs and got past the error point I had run into previously (before removing vdrift and uqm). I won't be able to test the resulting iso on a dvd until tonight. If that works I'll file a feature request to livecd-tools for this. This isn't strictly necessary now, but if we want to add a couple of more games for F11 this would give us some extra space to work with. Also going forward it might be useful for live usb spins where there is room for a lot more stuff. From bruno at wolff.to Tue Dec 16 16:22:50 2008 From: bruno at wolff.to (Bruno Wolff III) Date: Tue, 16 Dec 2008 10:22:50 -0600 Subject: Another games spin update Message-ID: <20081216162250.GA3012@wolff.to> I have successfully tested a games spin with some caveats. When I switched to including fedora-livecd-desktop.ks instead of fedora-live-base.ks the size of the spin increased to 4095MB. This is on the verge of not working with livecd-creator as it is now. However, I have done a successful test with a version that was larger than 4GiB using a modified version of livecd-creator that uses udf instead of iso9660. I have made a feature request (bug 476696) to get this included in the rawhide version of livecd-tools. Several games are still having install issues. At least one was only going to be fixed in rawhide, so when I switch to rawhide I should pick up a few more fixes. If some are still broken around the time of the alpha I'll ask for some help getting the changes put in. These are just simple spec file additions, so it shouldn't be a big deal. The testing I have been doing so far has been with F10 + Updates + Updates-testing. I am in the process of getting rawhide on my home machine. That should happen by the end of the weekend. Once it does I will be doing all of my testing in rawhide. If the livecd-creator changes are rejected I'll probably need to cut some stuff out. It looks like the desktop spin brings in a few apps that we don't really need and we can probably get enough space from that. I think I am at the point where I need to do feature related stuff. What do I do to bring the feature request to the attention of the people who make that decision? From bruno at wolff.to Wed Dec 17 20:07:41 2008 From: bruno at wolff.to (Bruno Wolff III) Date: Wed, 17 Dec 2008 14:07:41 -0600 Subject: Another games spin update In-Reply-To: <20081216162250.GA3012@wolff.to> References: <20081216162250.GA3012@wolff.to> Message-ID: <20081217200741.GA16048@wolff.to> On Tue, Dec 16, 2008 at 10:22:50 -0600, Bruno Wolff III wrote: > > I think I am at the point where I need to do feature related stuff. What do > I do to bring the feature request to the attention of the people who make > that decision? I attended the FESCO meeting at lunch today and found out more about the procedure. I took some more ownership of the feature (it now has just my name on it, though I will need/want some help executing the test plan). I added it to the ready for feature wrangler category. There won't be another FESCO meeting until January 7th, so it won't be approved before then. I plan on doing the work to make it work whether or not it ends up being a feature so I won't be waiting for approval before continuing. The feature page now has links to related bugs. From j.w.r.degoede at hhs.nl Thu Dec 18 08:28:35 2008 From: j.w.r.degoede at hhs.nl (Hans de Goede) Date: Thu, 18 Dec 2008 09:28:35 +0100 Subject: Another games spin update In-Reply-To: <20081217200741.GA16048@wolff.to> References: <20081216162250.GA3012@wolff.to> <20081217200741.GA16048@wolff.to> Message-ID: <494A09B3.3060205@hhs.nl> Bruno Wolff III wrote: > On Tue, Dec 16, 2008 at 10:22:50 -0600, > Bruno Wolff III wrote: >> I think I am at the point where I need to do feature related stuff. What do >> I do to bring the feature request to the attention of the people who make >> that decision? > > I attended the FESCO meeting at lunch today and found out more about the > procedure. > > I took some more ownership of the feature (it now has just my name on it, > though I will need/want some help executing the test plan). > > I added it to the ready for feature wrangler category. There won't be another > FESCO meeting until January 7th, so it won't be approved before then. > I plan on doing the work to make it work whether or not it ends up being a > feature so I won't be waiting for approval before continuing. > > The feature page now has links to related bugs. > Great, keep up the good work! Regards, Hans From bruno at wolff.to Mon Dec 29 15:19:12 2008 From: bruno at wolff.to (Bruno Wolff III) Date: Mon, 29 Dec 2008 09:19:12 -0600 Subject: Games Spin status Message-ID: <20081229151912.GA17692@wolff.to> Things have been moving slowly getting ready for rawhide testing. I wanted to relayout my disks and get both rawhide and F10 resinstalled. There is still more more to do with this. I expect to be testing on rawhide on Wednesday the 31st. The first thing I will be doing after I have a working rawhide install is confirming fixes for the dependencies bugs that I filed and have new updates. I think most of them have been fixed. In one case the maintainer's key doesn't work any more and they don't know how to proceed. (This is bug 475919, if someone here can help them out.) Assuming no new problems show up, I'll move on to working on extending my patches to livecd-tools for switching to udf when the squashfs file system reaches 4GiB. I am off this week, so I think I'll have a good chance of having something (a patch for livecd-tools) reviewable by the end of this weekend (the 4th). The Spins SIG still needs to work on what the policy will be for Spins. (So that the Feature Wrangler can properly evaluate the feature.) I don't expect this to be a problem, but if something ends up needing to absolutely done by the alpha there could be a problem. If the spin's squashfs file system still fits under 4GiB, then I don't think should be a problem having a spin available for the alpha. (Though I am not sure how that is going to work procedurely.) If it is over 4GiB, then it will depend on having an update applied to livecd-tools before the alpha. I may not have an acceptable patch by that time. This potentially could also hit a policy issue regarding whether or not spins can use udf even if they still fit on a DVD as that may limit the hardware they can be used on. (I wouldn't expect their to be many systems that can boot off a DVD, that couldn't also use udf.)