From sundaram at fedoraproject.org Thu May 1 01:51:39 2008 From: sundaram at fedoraproject.org (Rahul Sundaram) Date: Thu, 01 May 2008 07:21:39 +0530 Subject: Project Diaspora open sourced Message-ID: <4819222B.6060208@fedoraproject.org> Hi http://www.nighsoft.net/ " Project Diaspora is a 2D Space Trading MMORPG for Windows and Linux. Project Diaspora is a High quality, multi-player internet based game. Graphics are good, and game mechanics solid. Create your character or characters, buy a ship, outfit it with weapons, missiles, and equipment. Buy, transport and sell cargo at over a dozen planets in different zones of play." Rahul From sundaram at fedoraproject.org Mon May 5 06:19:33 2008 From: sundaram at fedoraproject.org (Rahul Sundaram) Date: Mon, 05 May 2008 11:49:33 +0530 Subject: Highly Addictive Puzzle/Arcade Games for Linux Message-ID: <481EA6F5.5020404@fedoraproject.org> Hi Just came across this: http://www.junauza.com/2008/05/highly-addictive-puzzlearcade-games-for.html Rahul From j.w.r.degoede at hhs.nl Mon May 5 07:43:06 2008 From: j.w.r.degoede at hhs.nl (Hans de Goede) Date: Mon, 05 May 2008 09:43:06 +0200 Subject: Highly Addictive Puzzle/Arcade Games for Linux In-Reply-To: <481EA6F5.5020404@fedoraproject.org> References: <481EA6F5.5020404@fedoraproject.org> Message-ID: <481EBA8A.903@hhs.nl> Rahul Sundaram wrote: > Hi > > Just came across this: > > http://www.junauza.com/2008/05/highly-addictive-puzzlearcade-games-for.html > Thanks they are all already in Fedora (good!) except for Biniax, of which I've done a license check (zlib, good) and added it to the wishlist: http://fedoraproject.org/wiki/SIGs/Games/WishList Regards, Hans From sundaram at fedoraproject.org Mon May 5 11:43:10 2008 From: sundaram at fedoraproject.org (Rahul Sundaram) Date: Mon, 05 May 2008 17:13:10 +0530 Subject: Spins SIG repo Message-ID: <481EF2CE.5070601@fedoraproject.org> Hi Kickstart files for various Fedora spins including the games spin is now being maintained at https://fedorahosted.org/spin-kickstarts/ This gives rel-eng. infrastructure and other teams a single location to pull ks files. If you want to modify anything, clone the repository and ask anyone in the spins SIG to pull in your changes. Rahul From j.w.r.degoede at hhs.nl Mon May 5 17:08:13 2008 From: j.w.r.degoede at hhs.nl (Hans de Goede) Date: Mon, 05 May 2008 19:08:13 +0200 Subject: F-10: switch from OpenAL to OpenAL-soft Message-ID: <481F3EFD.5020709@hhs.nl> Hi All, I've been lurking on the debian-games list the last few months and sometimes learn very interesting things there. As some of you probably know OpenAL upstream, the SI (sample implementation) is sortof dead. But recently someone has been doing a new OpenAL implementation, and thats gaining lots of traction, so much traction even that upstream is considering making this new implementation called OpenAL-soft the new recommend implementation. Thus I would like to suggest switching to this new OpenAL for F-10, for more on OpenAL-soft see: http://opensource.creative.com/pipermail/openal-devel/2007-December/004977.html http://opensource.creative.com/pipermail/openal/2008-February/010981.html http://opensource.creative.com/pipermail/openal/2008-March/011019.html http://opensource.creative.com/pipermail/openal/2008-April/011073.html Also interesting in this light, is this posting to the Debian games list, which lists all programs which use OpenAl in Debian, and how they work with the new OpenAL (seems 90% works with just a rebuild): http://lists.debian.org/debian-devel-games/2008/05/msg00020.html So what do you think about switching to OpenAL-soft for F-10 ? Regards, Hans From sundaram at fedoraproject.org Mon May 5 17:26:01 2008 From: sundaram at fedoraproject.org (Rahul Sundaram) Date: Mon, 05 May 2008 22:56:01 +0530 Subject: F-10: switch from OpenAL to OpenAL-soft In-Reply-To: <481F3EFD.5020709@hhs.nl> References: <481F3EFD.5020709@hhs.nl> Message-ID: <481F4329.2000303@fedoraproject.org> Hans de Goede wrote: > Also interesting in this light, is this posting to the Debian games > list, which lists all programs which use OpenAl in Debian, and how they > work with the new OpenAL (seems 90% works with just a rebuild): > http://lists.debian.org/debian-devel-games/2008/05/msg00020.html > > So what do you think about switching to OpenAL-soft for F-10 ? Seems a no brainer. Do you want to take this upto distributions list in fd.o? Rahul From andreas.bierfert at lowlatency.de Mon May 5 22:27:54 2008 From: andreas.bierfert at lowlatency.de (Andreas Bierfert) Date: Tue, 6 May 2008 00:27:54 +0200 Subject: F-10: switch from OpenAL to OpenAL-soft In-Reply-To: <481F4329.2000303@fedoraproject.org> References: <481F3EFD.5020709@hhs.nl> <481F4329.2000303@fedoraproject.org> Message-ID: <20080506002754.5a685332@alkaid.a.lan> On Mon, 05 May 2008 22:56:01 +0530 Rahul Sundaram wrote: > Hans de Goede wrote: > > > Also interesting in this light, is this posting to the Debian games > > list, which lists all programs which use OpenAl in Debian, and how they > > work with the new OpenAL (seems 90% works with just a rebuild): > > http://lists.debian.org/debian-devel-games/2008/05/msg00020.html > > > > So what do you think about switching to OpenAL-soft for F-10 ? > > Seems a no brainer. Do you want to take this upto distributions list in > fd.o? > > Rahul > Hi there, I have been following OpenAL soft development for a while. I have had no chance to give it a try but it would be a nice thing to give it a go now for f10 and see how things work out. How should we go about this? I have started up a package some time ago which I could bring up for review if wanted. Best Regards, Andreas -- Andreas Bierfert, M.Sc. | http://awbsworld.de | GPG: C58CF1CB andreas.bierfert at lowlatency.de | http://lowlatency.de | signed/encrypted phone: +49 2402 102373 | cell: +49 173 5803043 | mail preferred -------------- next part -------------- A non-text attachment was scrubbed... Name: signature.asc Type: application/pgp-signature Size: 189 bytes Desc: not available URL: From j.w.r.degoede at hhs.nl Thu May 8 09:17:17 2008 From: j.w.r.degoede at hhs.nl (Goede, J.W.R. de) Date: Thu, 08 May 2008 11:17:17 +0200 Subject: F-10: switch from OpenAL to OpenAL-soft In-Reply-To: <20080506002754.5a685332@alkaid.a.lan> References: <481F3EFD.5020709@hhs.nl> <481F4329.2000303@fedoraproject.org> <20080506002754.5a685332@alkaid.a.lan> Message-ID: On Tue, 6 May 2008 00:27:54 +0200 Andreas Bierfert wrote: > On Mon, 05 May 2008 22:56:01 +0530 > Hi there, > > I have been following OpenAL soft development for a > while. I have had no chance > to give it a try but it would be a nice thing to give it > a go now for f10 and > see how things work out. How should we go about this? I > have started up a > package some time ago which I could bring up for review > if wanted. > I've been thinking about this for a while, at first I was thinking that it would be better to just re-use the current openal package name and cvs module and that thus there would be no need for a review. But thinking about this some more I think it would be a good idea to indeed have a new openal-soft package, which should (hopefully) be parrallel installable to the regular / obsolete openal. I think having the -devel packages conflict is not much of an issue as this is only transitional, evt. openal-soft should obsolete openal. Regards, Hans From j.w.r.degoede at hhs.nl Thu May 8 09:19:08 2008 From: j.w.r.degoede at hhs.nl (Goede, J.W.R. de) Date: Thu, 08 May 2008 11:19:08 +0200 Subject: F-10: switch from OpenAL to OpenAL-soft In-Reply-To: <481F4329.2000303@fedoraproject.org> References: <481F3EFD.5020709@hhs.nl> <481F4329.2000303@fedoraproject.org> Message-ID: On Mon, 05 May 2008 22:56:01 +0530 Rahul Sundaram wrote: > Hans de Goede wrote: > > > Also interesting in this light, is this posting to the > Debian games > > list, which lists all programs which use OpenAl in > Debian, and how they > > work with the new OpenAL (seems 90% works with just a > rebuild): > > > http://lists.debian.org/debian-devel-games/2008/05/msg00020.html > > > > So what do you think about switching to OpenAL-soft for > F-10 ? > > Seems a no brainer. Do you want to take this upto > distributions list in fd.o? > I think discussing this there, and exchanging patches for this would be a good idea yes. Could you send a mail about this there? Note that I'm already in contact with the Debian people about this through the debain-games-devel mailinglist. Regards, Hans From j.w.r.degoede at hhs.nl Fri May 9 04:25:02 2008 From: j.w.r.degoede at hhs.nl (Hans de Goede) Date: Fri, 09 May 2008 06:25:02 +0200 Subject: From debian: [Fwd: OpenAL Soft to become the Default OpenAL Library] Message-ID: <4823D21E.6040505@hhs.nl> Hi All, This makes a good read for us too. Regards, Hans -------------- next part -------------- An embedded message was scrubbed... From: Andres Mejia Subject: OpenAL Soft to become the Default OpenAL Library Date: Fri, 9 May 2008 00:00:36 -0400 Size: 8092 URL: From chris.stone at gmail.com Sun May 11 02:21:24 2008 From: chris.stone at gmail.com (Christopher Stone) Date: Sat, 10 May 2008 19:21:24 -0700 Subject: F-10: switch from OpenAL to OpenAL-soft In-Reply-To: <481F3EFD.5020709@hhs.nl> References: <481F3EFD.5020709@hhs.nl> Message-ID: On Mon, May 5, 2008 at 10:08 AM, Hans de Goede wrote: > Hi All, > > Also interesting in this light, is this posting to the Debian games list, > which lists all programs which use OpenAl in Debian, and how they work with > the new OpenAL (seems 90% works with just a rebuild): > http://lists.debian.org/debian-devel-games/2008/05/msg00020.html So they claim osgal works, but they did not test any games like poker3d which use osgal? From j.w.r.degoede at hhs.nl Sun May 11 06:51:26 2008 From: j.w.r.degoede at hhs.nl (Hans de Goede) Date: Sun, 11 May 2008 08:51:26 +0200 Subject: F-10: switch from OpenAL to OpenAL-soft In-Reply-To: References: <481F3EFD.5020709@hhs.nl> Message-ID: <4826976E.5010205@hhs.nl> Christopher Stone wrote: > On Mon, May 5, 2008 at 10:08 AM, Hans de Goede wrote: >> Hi All, >> >> Also interesting in this light, is this posting to the Debian games list, >> which lists all programs which use OpenAl in Debian, and how they work with >> the new OpenAL (seems 90% works with just a rebuild): >> http://lists.debian.org/debian-devel-games/2008/05/msg00020.html > > So they claim osgal works, but they did not test any games like > poker3d which use osgal? > That would seem the case yes, maybe they used some demo / test programs shipped with osgal? I don't have a clue really. Regards, Hans From sundaram at fedoraproject.org Sun May 11 07:45:34 2008 From: sundaram at fedoraproject.org (Rahul Sundaram) Date: Sun, 11 May 2008 13:15:34 +0530 Subject: F-10: switch from OpenAL to OpenAL-soft In-Reply-To: References: <481F3EFD.5020709@hhs.nl> <481F4329.2000303@fedoraproject.org> Message-ID: <4826A41E.1000905@fedoraproject.org> Goede, J.W.R. de wrote: > On Mon, 05 May 2008 22:56:01 +0530 > Rahul Sundaram wrote: >> Hans de Goede wrote: >> >>> Also interesting in this light, is this posting to the >> Debian games >>> list, which lists all programs which use OpenAl in >> Debian, and how they >>> work with the new OpenAL (seems 90% works with just a >> rebuild): > http://lists.debian.org/debian-devel-games/2008/05/msg00020.html >>> So what do you think about switching to OpenAL-soft for >> F-10 ? >> >> Seems a no brainer. Do you want to take this upto >> distributions list in fd.o? >> > > I think discussing this there, and exchanging patches for > this would be a good idea yes. > > Could you send a mail about this there? I have forwarded your mail and CC'ed you on this. Rahul From jlc at dalelands.org Tue May 13 06:15:09 2008 From: jlc at dalelands.org (Jay Coleman) Date: Tue, 13 May 2008 01:15:09 -0500 Subject: F-10: switch from OpenAL to OpenAL-soft In-Reply-To: <481F3EFD.5020709@hhs.nl> References: <481F3EFD.5020709@hhs.nl> Message-ID: <1210659309.5630.23.camel@localhost.localdomain> I've been trying to find info on F-10, and haven't found much on the game itself. Does anyone have a link? Thanks, Jay On Mon, 2008-05-05 at 19:08 +0200, Hans de Goede wrote: > Hi All, > > I've been lurking on the debian-games list the last few months and sometimes > learn very interesting things there. > > As some of you probably know OpenAL upstream, the SI (sample implementation) is > sortof dead. But recently someone has been doing a new OpenAL implementation, > and thats gaining lots of traction, so much traction even that upstream is > considering making this new implementation called OpenAL-soft the new recommend > implementation. Thus I would like to suggest switching to this new OpenAL for > F-10, for more on OpenAL-soft see: > > http://opensource.creative.com/pipermail/openal-devel/2007-December/004977.html > http://opensource.creative.com/pipermail/openal/2008-February/010981.html > http://opensource.creative.com/pipermail/openal/2008-March/011019.html > http://opensource.creative.com/pipermail/openal/2008-April/011073.html > > Also interesting in this light, is this posting to the Debian games list, which > lists all programs which use OpenAl in Debian, and how they work with the new > OpenAL (seems 90% works with just a rebuild): > http://lists.debian.org/debian-devel-games/2008/05/msg00020.html > > So what do you think about switching to OpenAL-soft for F-10 ? > > Regards, > > Hans > > _______________________________________________ > Fedora-games-list mailing list > Fedora-games-list at redhat.com > http://www.redhat.com/mailman/listinfo/fedora-games-list From sundaram at fedoraproject.org Thu May 15 18:18:07 2008 From: sundaram at fedoraproject.org (Rahul Sundaram) Date: Thu, 15 May 2008 23:48:07 +0530 Subject: math cricket Message-ID: <482C7E5F.4040205@fedoraproject.org> Hi https://sourceforge.net/projects/mathcricket/ "The objective of this game is to enrich/test your mathematical & Typing skills. The above game is text based and written in shell scripting. To make the game more interesting, it was written with a flavor of Cricket game. Rahul From limb at jcomserv.net Thu May 15 18:29:27 2008 From: limb at jcomserv.net (Jon Ciesla) Date: Thu, 15 May 2008 13:29:27 -0500 (CDT) Subject: math cricket In-Reply-To: <482C7E5F.4040205@fedoraproject.org> References: <482C7E5F.4040205@fedoraproject.org> Message-ID: <42302.198.175.55.5.1210876167.squirrel@mail.jcomserv.net> > Hi > > https://sourceforge.net/projects/mathcricket/ > > "The objective of this game is to enrich/test your mathematical & Typing > skills. The above game is text based and written in shell scripting. To > make the game more interesting, it was written with a flavor of Cricket > game. Interesting. Might also serve to enrich my cricket knowledge, as I am a USian and woefully ignorant of such things. :) > Rahul > > _______________________________________________ > Fedora-games-list mailing list > Fedora-games-list at redhat.com > http://www.redhat.com/mailman/listinfo/fedora-games-list > -- novus ordo absurdum From sundaram at fedoraproject.org Thu May 15 18:38:05 2008 From: sundaram at fedoraproject.org (Rahul Sundaram) Date: Fri, 16 May 2008 00:08:05 +0530 Subject: Exceptional Linux programs for Kids Message-ID: <482C830D.9040004@fedoraproject.org> Hi Not really just games but the games dvd does include some edutainment type software too. We need to make sure we are covering the popular ones atleast. http://www.fanaticattack.com/2008/exceptional-linux-programs-for-kids.html Rahul From j.w.r.degoede at hhs.nl Thu May 15 20:50:36 2008 From: j.w.r.degoede at hhs.nl (Hans de Goede) Date: Thu, 15 May 2008 22:50:36 +0200 Subject: [Fwd: Re: Lost Labyrinth] Message-ID: <482CA21C.9010004@hhs.nl> Hi all, I'm forwarding this reply of mine to Markus (the Author of Lost Labyrinth), to get a discussion going on howto best package Lost Labyrinth. Yes Lost Labyrinth can be packaged for Fedora/Debian now, as a Free purebasic compiler has been written named elice. As you read in the forwarded mail my first idea was to seperately package elice, but according to Richard, the author of elice, elice only supports a subset of purebasic (the subset that Lost Labyrinth uses), and this is likely to stay like this. So elice really is mroe of a Lost Labyrinth compiler then a full purebasic compiler. Richard also expects that for the coming few releases at least each new Lost Labyrinth release will be accompanied by a new elice, so currently I'm tending to putting both elice and Lost Labyrinth in one sourcepackage, and bootstrap Lost Labyrinth using the included elice, and never put elice itself in any binary packages, what do you think? Next I'll also forward a reply from Richard where he explains about the current state of elice. Thanks & Regards, Hans -------------- next part -------------- An embedded message was scrubbed... From: Hans de Goede Subject: Re: Lost Labyrinth Date: Tue, 13 May 2008 14:23:28 +0200 Size: 6337 URL: From j.w.r.degoede at hhs.nl Thu May 15 20:52:02 2008 From: j.w.r.degoede at hhs.nl (Hans de Goede) Date: Thu, 15 May 2008 22:52:02 +0200 Subject: [Fwd: Re: Lost Labyrinth] Message-ID: <482CA272.3060409@hhs.nl> As promised some info from Richard on elice. -------------- next part -------------- An embedded message was scrubbed... From: Richard Braakman Subject: Re: Lost Labyrinth Date: Wed, 14 May 2008 01:32:45 +0300 Size: 5654 URL: From j.w.r.degoede at hhs.nl Thu May 15 20:52:27 2008 From: j.w.r.degoede at hhs.nl (Hans de Goede) Date: Thu, 15 May 2008 22:52:27 +0200 Subject: [Fwd: Re: Lost Labyrinth] Message-ID: <482CA28B.6060701@hhs.nl> And even more info from Richard on elice. -------------- next part -------------- An embedded message was scrubbed... From: Richard Braakman Subject: Re: Lost Labyrinth Date: Wed, 14 May 2008 14:33:36 +0300 Size: 3720 URL: From arnavkalra007 at gmail.com Sun May 18 13:08:01 2008 From: arnavkalra007 at gmail.com (Arnav Kalra) Date: Sun, 18 May 2008 18:38:01 +0530 Subject: Fedora-games-list Digest, Vol 25, Issue 5 In-Reply-To: <20080416160013.50851618A9E@hormel.redhat.com> References: <20080416160013.50851618A9E@hormel.redhat.com> Message-ID: <5ac533d50805180608w7fbc7bdcg3497ea6f03501e8c@mail.gmail.com> when will f9 games dvd be released. i am anxious to test it On Wed, Apr 16, 2008 at 9:30 PM, wrote: > Send Fedora-games-list mailing list submissions to > fedora-games-list at redhat.com > > To subscribe or unsubscribe via the World Wide Web, visit > http://www.redhat.com/mailman/listinfo/fedora-games-list > or, via email, send a message with subject or body 'help' to > fedora-games-list-request at redhat.com > > You can reach the person managing the list at > fedora-games-list-owner at redhat.com > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of Fedora-games-list digest..." > > > Today's Topics: > > 1. Preparing for F-9 games live dvd (Hans de Goede) > 2. Re: Preparing for F-9 games live dvd (Rahul Sundaram) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Tue, 15 Apr 2008 21:46:29 +0200 > From: Hans de Goede > Subject: Preparing for F-9 games live dvd > To: Fedora Games > Message-ID: <48050615.7070100 at hhs.nl> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > Hi all, > > Is anyone working on the F-9 games live dvd? > > Does anyone know where the latest kickstart file for it resides, we need to > take a look at updating the list of included games. > > I would like to suggest the addition of the following: > lure > lbrickbuster2 > nogravity > pioneers > wordwarvi (if someone will review it) > > Regards, > > Hans > > > > ------------------------------ > > Message: 2 > Date: Wed, 16 Apr 2008 05:03:36 +0530 > From: Rahul Sundaram > Subject: Re: Preparing for F-9 games live dvd > To: Fedora Games > Message-ID: <48053B50.8010301 at fedoraproject.org> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > Hans de Goede wrote: > > Hi all, > > > > Is anyone working on the F-9 games live dvd? > > > > Does anyone know where the latest kickstart file for it resides, we need > > to take a look at updating the list of included games. > > > > I would like to suggest the addition of the following: > > lure > > lbrickbuster2 > > nogravity > > pioneers > > wordwarvi (if someone will review it) > > You can add this to > > http://fedoraproject.org/wiki/SIGs/Games/GamesLive > > When we do the games live dvd, I can just copy paste the content to a ks > file, test it and send it off to rel-eng. > > Rahul > > > > ------------------------------ > > _______________________________________________ > Fedora-games-list mailing list > Fedora-games-list at redhat.com > http://www.redhat.com/mailman/listinfo/fedora-games-list > > > End of Fedora-games-list Digest, Vol 25, Issue 5 > ************************************************ > -------------- next part -------------- An HTML attachment was scrubbed... URL: From sundaram at fedoraproject.org Sun May 18 13:12:00 2008 From: sundaram at fedoraproject.org (Rahul Sundaram) Date: Sun, 18 May 2008 18:42:00 +0530 Subject: Fedora-games-list Digest, Vol 25, Issue 5 In-Reply-To: <5ac533d50805180608w7fbc7bdcg3497ea6f03501e8c@mail.gmail.com> References: <20080416160013.50851618A9E@hormel.redhat.com> <5ac533d50805180608w7fbc7bdcg3497ea6f03501e8c@mail.gmail.com> Message-ID: <48302B20.60804@fedoraproject.org> Arnav Kalra wrote: > when will f9 games dvd be released. i am anxious to test it > It is ready. It is waiting for rel-eng to get some time to compose the spins (games and xfce) for Fedora 9. Not sure of the exact timeframe but should be soon. Rahul From arnavkalra007 at gmail.com Mon May 19 05:15:46 2008 From: arnavkalra007 at gmail.com (Arnav Kalra) Date: Mon, 19 May 2008 10:45:46 +0530 Subject: Fedora-games-list Digest, Vol 26, Issue 9 In-Reply-To: <20080518160009.E621661A476@hormel.redhat.com> References: <20080518160009.E621661A476@hormel.redhat.com> Message-ID: <5ac533d50805182215r78a9c7f9yc9ecf7c2ce23bcdd@mail.gmail.com> but where is the ks file located. On Sun, May 18, 2008 at 9:30 PM, wrote: > Send Fedora-games-list mailing list submissions to > fedora-games-list at redhat.com > > To subscribe or unsubscribe via the World Wide Web, visit > http://www.redhat.com/mailman/listinfo/fedora-games-list > or, via email, send a message with subject or body 'help' to > fedora-games-list-request at redhat.com > > You can reach the person managing the list at > fedora-games-list-owner at redhat.com > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of Fedora-games-list digest..." > > > Today's Topics: > > 1. Re: Fedora-games-list Digest, Vol 25, Issue 5 (Arnav Kalra) > 2. Re: Fedora-games-list Digest, Vol 25, Issue 5 (Rahul Sundaram) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Sun, 18 May 2008 18:38:01 +0530 > From: "Arnav Kalra" > Subject: Re: Fedora-games-list Digest, Vol 25, Issue 5 > To: fedora-games-list at redhat.com > Message-ID: > <5ac533d50805180608w7fbc7bdcg3497ea6f03501e8c at mail.gmail.com> > Content-Type: text/plain; charset="iso-8859-1" > > when will f9 games dvd be released. i am anxious to test it > > > On Wed, Apr 16, 2008 at 9:30 PM, > wrote: > > > Send Fedora-games-list mailing list submissions to > > fedora-games-list at redhat.com > > > > To subscribe or unsubscribe via the World Wide Web, visit > > http://www.redhat.com/mailman/listinfo/fedora-games-list > > or, via email, send a message with subject or body 'help' to > > fedora-games-list-request at redhat.com > > > > You can reach the person managing the list at > > fedora-games-list-owner at redhat.com > > > > When replying, please edit your Subject line so it is more specific > > than "Re: Contents of Fedora-games-list digest..." > > > > > > Today's Topics: > > > > 1. Preparing for F-9 games live dvd (Hans de Goede) > > 2. Re: Preparing for F-9 games live dvd (Rahul Sundaram) > > > > > > ---------------------------------------------------------------------- > > > > Message: 1 > > Date: Tue, 15 Apr 2008 21:46:29 +0200 > > From: Hans de Goede > > Subject: Preparing for F-9 games live dvd > > To: Fedora Games > > Message-ID: <48050615.7070100 at hhs.nl> > > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > > > Hi all, > > > > Is anyone working on the F-9 games live dvd? > > > > Does anyone know where the latest kickstart file for it resides, we need > to > > take a look at updating the list of included games. > > > > I would like to suggest the addition of the following: > > lure > > lbrickbuster2 > > nogravity > > pioneers > > wordwarvi (if someone will review it) > > > > Regards, > > > > Hans > > > > > > > > ------------------------------ > > > > Message: 2 > > Date: Wed, 16 Apr 2008 05:03:36 +0530 > > From: Rahul Sundaram > > Subject: Re: Preparing for F-9 games live dvd > > To: Fedora Games > > Message-ID: <48053B50.8010301 at fedoraproject.org> > > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > > > Hans de Goede wrote: > > > Hi all, > > > > > > Is anyone working on the F-9 games live dvd? > > > > > > Does anyone know where the latest kickstart file for it resides, we > need > > > to take a look at updating the list of included games. > > > > > > I would like to suggest the addition of the following: > > > lure > > > lbrickbuster2 > > > nogravity > > > pioneers > > > wordwarvi (if someone will review it) > > > > You can add this to > > > > http://fedoraproject.org/wiki/SIGs/Games/GamesLive > > > > When we do the games live dvd, I can just copy paste the content to a ks > > file, test it and send it off to rel-eng. > > > > Rahul > > > > > > > > ------------------------------ > > > > _______________________________________________ > > Fedora-games-list mailing list > > Fedora-games-list at redhat.com > > http://www.redhat.com/mailman/listinfo/fedora-games-list > > > > > > End of Fedora-games-list Digest, Vol 25, Issue 5 > > ************************************************ > > > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > https://www.redhat.com/archives/fedora-games-list/attachments/20080518/b0c827ca/attachment.html > > ------------------------------ > > Message: 2 > Date: Sun, 18 May 2008 18:42:00 +0530 > From: Rahul Sundaram > Subject: Re: Fedora-games-list Digest, Vol 25, Issue 5 > To: Fedora Games > Message-ID: <48302B20.60804 at fedoraproject.org> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > Arnav Kalra wrote: > > when will f9 games dvd be released. i am anxious to test it > > > > It is ready. It is waiting for rel-eng to get some time to compose the > spins (games and xfce) for Fedora 9. Not sure of the exact timeframe but > should be soon. > > Rahul > > > > ------------------------------ > > _______________________________________________ > Fedora-games-list mailing list > Fedora-games-list at redhat.com > http://www.redhat.com/mailman/listinfo/fedora-games-list > > > End of Fedora-games-list Digest, Vol 26, Issue 9 > ************************************************ > -------------- next part -------------- An HTML attachment was scrubbed... URL: From sundaram at fedoraproject.org Mon May 19 09:37:55 2008 From: sundaram at fedoraproject.org (Rahul Sundaram) Date: Mon, 19 May 2008 15:07:55 +0530 Subject: Fedora-games-list Digest, Vol 26, Issue 9 In-Reply-To: <5ac533d50805182215r78a9c7f9yc9ecf7c2ce23bcdd@mail.gmail.com> References: <20080518160009.E621661A476@hormel.redhat.com> <5ac533d50805182215r78a9c7f9yc9ecf7c2ce23bcdd@mail.gmail.com> Message-ID: <48314A73.7060400@fedoraproject.org> Arnav Kalra wrote: > but where is the ks file located. > I already posted that information here. https://www.redhat.com/archives/fedora-games-list/2008-May/msg00003.html Also please trim your posts instead of forwarding the whole digest to the list. Rahul From sundaram at fedoraproject.org Thu May 22 11:12:05 2008 From: sundaram at fedoraproject.org (Rahul Sundaram) Date: Thu, 22 May 2008 16:42:05 +0530 Subject: 42 of the Best Free Linux Games Message-ID: <48355505.3020907@fedoraproject.org> Hi, http://www.linuxlinks.com/article/20080510052539217/Games.html Rahul From chris.stone at gmail.com Thu May 22 17:24:26 2008 From: chris.stone at gmail.com (Christopher Stone) Date: Thu, 22 May 2008 10:24:26 -0700 Subject: Fwd: HEADS-UP: New pygame 1.8.0 in rawhide In-Reply-To: References: Message-ID: ---------- Forwarded message ---------- From: Christopher Stone Date: Thu, May 22, 2008 at 10:04 AM Subject: HEADS-UP: New pygame 1.8.0 in rawhide To: Development discussions related to Fedora # repoquery --whatrequires pygame childsplay-0:0.90.2-1.fc9.noarch PySolFC-music-0:4.40-3.noarch pygame-devel-0:1.7.1-16.fc9.i386 bubbros-0:1.6-1.fc8.drb.x86_64 angrydd-0:1.0.1-3.fc8.noarch poker2d-0:1.5.0-1.fc9.x86_64 pygame-devel-0:1.7.1-16.fc9.x86_64 monsterz-0:0.7.1-3.fc9.x86_64 keyjnote-0:0.10.2-1.fc9.noarch python-kaa-imlib2-0:0.2.3-2.fc9.x86_64 magicor-0:1.1-0.1.rc1.fc9.noarch seahorse-adventures-0:1.0-2.fc8.noarch slingshot-0:0.8.1p-1.fc8.noarch solarwolf-0:1.5-2.fc8.noarch poker2d-0:1.4.0-1.fc9.x86_64 Enjoy! From j.w.r.degoede at hhs.nl Fri May 23 14:22:45 2008 From: j.w.r.degoede at hhs.nl (Hans de Goede) Date: Fri, 23 May 2008 16:22:45 +0200 Subject: Packaging Lost Labyrinth In-Reply-To: <20080516085128.177890@gmx.net> References: <482CA21C.9010004@hhs.nl> <20080516085128.177890@gmx.net> Message-ID: <4836D335.6080702@hhs.nl> Hi All, I've not received any replies to my questions to the Debian and Fedora lists how to best handle packaging Lost Labyrinth now that it is buildable using 100% Free tools. So I will start working on packages as time permits using my own judgements of how to best handle this. I hope to have something ready in about 2 weeks or so, depending on how much time I can make free for this. Regards, Hans From tibbs at math.uh.edu Fri May 23 16:28:15 2008 From: tibbs at math.uh.edu (Jason L Tibbitts III) Date: 23 May 2008 11:28:15 -0500 Subject: Packaging Lost Labyrinth In-Reply-To: <4836D335.6080702@hhs.nl> References: <482CA21C.9010004@hhs.nl> <20080516085128.177890@gmx.net> <4836D335.6080702@hhs.nl> Message-ID: I had intended to respond but I've just been too busy. Generally my personal preference is that separate pieces of software with separate upstreams should be separately packaged if at all possible. This does seem to be something of a special case, however, and honestly I can see reasonable arguments for doing it either way. - J< From j.w.r.degoede at hhs.nl Sun May 25 19:47:32 2008 From: j.w.r.degoede at hhs.nl (Hans de Goede) Date: Sun, 25 May 2008 21:47:32 +0200 Subject: Fedora Lost Labyrinth packages completed In-Reply-To: <20080516085128.177890@gmx.net> References: <482CA21C.9010004@hhs.nl> <20080516085128.177890@gmx.net> Message-ID: <4839C254.2000503@hhs.nl> Hi All, I'm done packaging Lost Labyrinth for Fedora, I ended up packaging elice, the engine, the graphics and the sounds all separately. I've done this because the graphics and esp. the sounds aren't updated as often as the engie, so this way I can keep the bandwidth needed to update to the latest versions small For those interested here are the review requests for the resulting packages: * elice - Elice is a PureBasic to c++ translator / compiler https://bugzilla.redhat.com/show_bug.cgi?id=448310 * lostlabyrinth - Lost Labyrinth is a coffeebreak dungeon crawling game https://bugzilla.redhat.com/show_bug.cgi?id=448311 * lostlabyrinth-sounds - Lost Labyrinth sounds https://bugzilla.redhat.com/show_bug.cgi?id=448312 * lostlabyrinth-graphics - Lost Labyrinth graphics https://bugzilla.redhat.com/show_bug.cgi?id=448313 And here are the spec files and src rpms: Spec URL: http://people.atrpms.net/~hdegoede/elice.spec SRPM URL: http://people.atrpms.net/~hdegoede/elice-0.0-0.1.svn257.fc9.src.rpm Spec URL: http://people.atrpms.net/~hdegoede/lostlabyrinth.spec SRPM URL: http://people.atrpms.net/~hdegoede/lostlabyrinth-2.9.2-1.fc9.src.rpm Spec URL: http://people.atrpms.net/~hdegoede/lostlabyrinth-sounds.spec SRPM URL: http://people.atrpms.net/~hdegoede/lostlabyrinth-sounds-2.5.2-1.fc9.src.rpm Spec URL: http://people.atrpms.net/~hdegoede/lostlabyrinth-graphics.spec SRPM URL: http://people.atrpms.net/~hdegoede/lostlabyrinth-graphics-2.9.0-1.fc9.src.rpm Regards, Hans From chris.norman4 at ntlworld.com Mon May 26 09:53:21 2008 From: chris.norman4 at ntlworld.com (Chris Norman) Date: Mon, 26 May 2008 10:53:21 +0100 Subject: Fedora Lost Labyrinth packages completed In-Reply-To: <4839C254.2000503@hhs.nl> References: <482CA21C.9010004@hhs.nl> <20080516085128.177890@gmx.net> <4839C254.2000503@hhs.nl> Message-ID: <20080526095321.GA9021@chris-desktop.Norman> On Sun, May 25, 2008 at 09:47:32PM +0200, Hans de Goede wrote: > Hi All, > > I'm done packaging Lost Labyrinth for Fedora, I ended up packaging elice, > the engine, the graphics and the sounds all separately. I've done this > because the graphics and esp. the sounds aren't updated as often as the > engie, so this way I can keep the bandwidth needed to update to the latest > versions small > Good work! From miriam at debian.org Mon May 26 09:15:22 2008 From: miriam at debian.org (Miriam Ruiz) Date: Mon, 26 May 2008 11:15:22 +0200 Subject: Fedora Lost Labyrinth packages completed In-Reply-To: <4839C254.2000503@hhs.nl> References: <482CA21C.9010004@hhs.nl> <20080516085128.177890@gmx.net> <4839C254.2000503@hhs.nl> Message-ID: <4671dd0c0805260215j57e36f13ra6a6fd383fb400b0@mail.gmail.com> 2008/5/25 Hans de Goede : > Hi All, > > I'm done packaging Lost Labyrinth for Fedora, I ended up packaging elice, > the engine, the graphics and the sounds all separately. I've done this > because the graphics and esp. the sounds aren't updated as often as the > engie, so this way I can keep the bandwidth needed to update to the latest > versions small > > For those interested here are the review requests for the resulting > packages: > > * elice - Elice is a PureBasic to c++ translator / compiler > https://bugzilla.redhat.com/show_bug.cgi?id=448310 > > * lostlabyrinth - Lost Labyrinth is a coffeebreak dungeon crawling game > https://bugzilla.redhat.com/show_bug.cgi?id=448311 > > * lostlabyrinth-sounds - Lost Labyrinth sounds > https://bugzilla.redhat.com/show_bug.cgi?id=448312 > > * lostlabyrinth-graphics - Lost Labyrinth graphics > https://bugzilla.redhat.com/show_bug.cgi?id=448313 Hi Hans!! :) Thanks for this, did you have to add any patches to the original source? The licensing stuff is quite wierd, nothing is said about the license in any of the source files nor the resources and sound files, and all I could find is "Open Source (GPL)" in [1] and "GNU General Public License (GPL)" in [2], which might not be explicit enough for convincing the ftpmasters (always the bad guys, but in their defense I must say that if I was in charge of that, I would probably do the same). I still have doubts about the resources and sounds, as it is often not taken for granted thay they are released under the GPL even when the code is. Is there any way that upstream could be more explicit about the license under which is released the code, the sounds and the resources? The ideal way would be to have a readme file in all of the tarballs stating that clearly and also a copy of the license. Do you think there should be a way to get that? Otherwise, maybe just a mail from them, preferrably GPG-Signed, saying that might be enough. Greetings, Miry [1] http://www.lostlabyrinth.com/index.php?p=start [2] http://sourceforge.net/projects/lostlaby From j.w.r.degoede at hhs.nl Mon May 26 09:08:53 2008 From: j.w.r.degoede at hhs.nl (Hans de Goede) Date: Mon, 26 May 2008 11:08:53 +0200 Subject: Fedora Lost Labyrinth packages completed In-Reply-To: <4671dd0c0805260215j57e36f13ra6a6fd383fb400b0@mail.gmail.com> References: <482CA21C.9010004@hhs.nl> <20080516085128.177890@gmx.net> <4839C254.2000503@hhs.nl> <4671dd0c0805260215j57e36f13ra6a6fd383fb400b0@mail.gmail.com> Message-ID: <483A7E25.3030905@hhs.nl> Miriam Ruiz wrote: > 2008/5/25 Hans de Goede : >> Hi All, >> >> I'm done packaging Lost Labyrinth for Fedora, I ended up packaging elice, >> the engine, the graphics and the sounds all separately. I've done this >> because the graphics and esp. the sounds aren't updated as often as the >> engie, so this way I can keep the bandwidth needed to update to the latest >> versions small >> >> For those interested here are the review requests for the resulting >> packages: >> >> * elice - Elice is a PureBasic to c++ translator / compiler >> https://bugzilla.redhat.com/show_bug.cgi?id=448310 >> >> * lostlabyrinth - Lost Labyrinth is a coffeebreak dungeon crawling game >> https://bugzilla.redhat.com/show_bug.cgi?id=448311 >> >> * lostlabyrinth-sounds - Lost Labyrinth sounds >> https://bugzilla.redhat.com/show_bug.cgi?id=448312 >> >> * lostlabyrinth-graphics - Lost Labyrinth graphics >> https://bugzilla.redhat.com/show_bug.cgi?id=448313 > > Hi Hans!! :) > > Thanks for this, did you have to add any patches to the original source? > Nope. > The licensing stuff is quite wierd, nothing is said about the license > in any of the source files nor the resources and sound files, and all > I could find is "Open Source (GPL)" in [1] and "GNU General Public > License (GPL)" in [2], which might not be explicit enough for > convincing the ftpmasters (always the bad guys, but in their defense I > must say that if I was in charge of that, I would probably do the > same). I still have doubts about the resources and sounds, as it is > often not taken for granted thay they are released under the GPL even > when the code is. > I agree and I've already mailed upstream to send me a clearer licensing statement by mail, when I have that I'll add the full mail as a license_clarification.txt file to the docs of the packages.. > Is there any way that upstream could be more explicit about the > license under which is released the code, the sounds and the > resources? The ideal way would be to have a readme file in all of the > tarballs stating that clearly and also a copy of the license. Do you > think there should be a way to get that? Otherwise, maybe just a mail > from them, preferrably GPG-Signed, saying that might be enough. > As said above I've already asked for a mail, dunno if Markus can sign it, but an unsigned one should be fine too. We don't ask for signed readme's or signed .c / . c++ files either and use copyright info from there normally. Regards, Hans p.s. There also is the following text in readme.txt: "Licence: General Public Licence (GPL V2)" Unfortunately the documentation files are only part of the binary releases, I've made a seperate tarbal with the .txt files myself for the Fedora packages. From musuruan at gmail.com Mon May 26 10:18:58 2008 From: musuruan at gmail.com (Andrea Musuruane) Date: Mon, 26 May 2008 12:18:58 +0200 Subject: Apricot Message-ID: <29fee02b0805260318n13150026v882f65af6cc6ad67@mail.gmail.com> Hi all, Maybe someone is interested in packaging this game currently in development: http://apricot.blender.org/?p=185 Bye, Andrea.