From bruno at wolff.to Sat Apr 4 16:29:21 2009 From: bruno at wolff.to (Bruno Wolff III) Date: Sat, 4 Apr 2009 11:29:21 -0500 Subject: nexuiz and games spin Message-ID: <20090404162921.GA32159@wolff.to> A new nexuiz release is out and it looks like it might be quite a bit bigger. If it gets updated in F11 it is likely to put the games spin over size. So I'll need to keep an eye on that. Presumably the new version will be in by F12, so down the road some cuts are going to need to be made. Maybe the packager could provide a slimmed down version of the game (data) so we could still show it off in the spin but not have to tie up as much space. From limb at jcomserv.net Mon Apr 6 12:56:16 2009 From: limb at jcomserv.net (Jon Ciesla) Date: Mon, 06 Apr 2009 07:56:16 -0500 Subject: nexuiz and games spin In-Reply-To: <20090404162921.GA32159@wolff.to> References: <20090404162921.GA32159@wolff.to> Message-ID: <49D9FBF0.90604@jcomserv.net> Bruno Wolff III wrote: > A new nexuiz release is out and it looks like it might be quite a bit > bigger. If it gets updated in F11 it is likely to put the games spin > over size. So I'll need to keep an eye on that. > Presumably the new version will be in by F12, so down the road some cuts > are going to need to be made. Maybe the packager could provide a slimmed > down version of the game (data) so we could still show it off in the spin but > not have to tie up as much space. > > _______________________________________________ > Fedora-games-list mailing list > Fedora-games-list at redhat.com > http://www.redhat.com/mailman/listinfo/fedora-games-list > I'm hoping to get 2.5 into f11. Once that's done I'll see if there's a way to split -data into -data and -data-minimal or something. -- in your fear, speak only peace in your fear, seek only love -d. bowie From bruno at wolff.to Mon Apr 6 14:12:49 2009 From: bruno at wolff.to (Bruno Wolff III) Date: Mon, 6 Apr 2009 09:12:49 -0500 Subject: nexuiz and games spin In-Reply-To: <49D9FBF0.90604@jcomserv.net> References: <20090404162921.GA32159@wolff.to> <49D9FBF0.90604@jcomserv.net> Message-ID: <20090406141249.GA7268@wolff.to> On Mon, Apr 06, 2009 at 07:56:16 -0500, Jon Ciesla wrote: > Bruno Wolff III wrote: >> A new nexuiz release is out and it looks like it might be quite a bit >> bigger. If it gets updated in F11 it is likely to put the games spin >> over size. So I'll need to keep an eye on that. >> Presumably the new version will be in by F12, so down the road some cuts >> are going to need to be made. Maybe the packager could provide a slimmed >> down version of the game (data) so we could still show it off in the spin but >> not have to tie up as much space. >> >> _______________________________________________ >> Fedora-games-list mailing list >> Fedora-games-list at redhat.com >> http://www.redhat.com/mailman/listinfo/fedora-games-list >> > I'm hoping to get 2.5 into f11. Once that's done I'll see if there's a > way to split -data into -data and -data-minimal or something. Thanks! From bruno at wolff.to Mon Apr 6 21:59:14 2009 From: bruno at wolff.to (Bruno Wolff III) Date: Mon, 6 Apr 2009 16:59:14 -0500 Subject: Games Spin size Message-ID: <20090406215914.GA20770@wolff.to> I double checked the sizes of the Beta version of the spin and found that all my slack space disappeared. I am not sure what changed. The i686 version was about 1 MiB under the 4GiB limit. The x86_64 version was about 7 MiB over the limit. Previously I had these a few 10s of MiB below the limit. If Jon makes a slim version of nexuiz in time, that might help. Otherwise unless I can figure out why my tests didn't match the official versions in size and find it was something temporary (e.g. debug kernels), I'll need to cut another game out. From tibbs at math.uh.edu Mon Apr 6 22:03:59 2009 From: tibbs at math.uh.edu (Jason L Tibbitts III) Date: Mon, 06 Apr 2009 17:03:59 -0500 Subject: Games Spin size In-Reply-To: <20090406215914.GA20770@wolff.to> (Bruno Wolff, III's message of "Mon\, 6 Apr 2009 16\:59\:14 -0500") References: <20090406215914.GA20770@wolff.to> Message-ID: >>>>> "BW" == Bruno Wolff writes: BW> I double checked the sizes of the Beta version of the spin and BW> found that all my slack space disappeared. I am not sure what BW> changed. I know that something changed with the soundfonts, but that looked to me to be a huge amount of space (on the order of 100MB). - J< From j.w.r.degoede at hhs.nl Tue Apr 7 07:21:16 2009 From: j.w.r.degoede at hhs.nl (Hans de Goede) Date: Tue, 07 Apr 2009 09:21:16 +0200 Subject: Games Spin size In-Reply-To: References: <20090406215914.GA20770@wolff.to> Message-ID: <49DAFEEC.8090008@hhs.nl> On 04/07/2009 12:03 AM, Jason L Tibbitts III wrote: >>>>>> "BW" == Bruno Wolff writes: > > BW> I double checked the sizes of the Beta version of the spin and > BW> found that all my slack space disappeared. I am not sure what > BW> changed. > > I know that something changed with the soundfonts, but that looked to > me to be a huge amount of space (on the order of 100MB). > Correct the free as in beer personal copy soundfont has been replaced by the truely free (recently freed that is) fluidsynth font, with the big but / problem being personalcopy was something like 50 mb, and fluidsynth is 200 mb :( Regards, Hans From limb at jcomserv.net Tue Apr 7 13:47:54 2009 From: limb at jcomserv.net (Jon Ciesla) Date: Tue, 07 Apr 2009 08:47:54 -0500 Subject: Games Spin size In-Reply-To: <20090406215914.GA20770@wolff.to> References: <20090406215914.GA20770@wolff.to> Message-ID: <49DB598A.4050406@jcomserv.net> Bruno Wolff III wrote: > I double checked the sizes of the Beta version of the spin and found > that all my slack space disappeared. I am not sure what changed. > The i686 version was about 1 MiB under the 4GiB limit. The x86_64 > version was about 7 MiB over the limit. Previously I had these a few > 10s of MiB below the limit. > > If Jon makes a slim version of nexuiz in time, that might help. > > Otherwise unless I can figure out why my tests didn't match the official > versions in size and find it was something temporary (e.g. debug kernels), I'll > need to cut another game out. > > _______________________________________________ > Fedora-games-list mailing list > Fedora-games-list at redhat.com > http://www.redhat.com/mailman/listinfo/fedora-games-list > Nexuiz 2.5 just hit rawhide. I'll take a look at creating a slim version, but if someone tests it out and has suggestions, I'm all ears. -- in your fear, speak only peace in your fear, seek only love -d. bowie From limb at jcomserv.net Tue Apr 7 13:51:24 2009 From: limb at jcomserv.net (Jon Ciesla) Date: Tue, 07 Apr 2009 08:51:24 -0500 Subject: Games Spin size In-Reply-To: <49DB598A.4050406@jcomserv.net> References: <20090406215914.GA20770@wolff.to> <49DB598A.4050406@jcomserv.net> Message-ID: <49DB5A5C.9090507@jcomserv.net> Jon Ciesla wrote: > Bruno Wolff III wrote: >> I double checked the sizes of the Beta version of the spin and found >> that all my slack space disappeared. I am not sure what changed. >> The i686 version was about 1 MiB under the 4GiB limit. The x86_64 >> version was about 7 MiB over the limit. Previously I had these a few >> 10s of MiB below the limit. >> >> If Jon makes a slim version of nexuiz in time, that might help. >> >> Otherwise unless I can figure out why my tests didn't match the official >> versions in size and find it was something temporary (e.g. debug >> kernels), I'll >> need to cut another game out. >> >> _______________________________________________ >> Fedora-games-list mailing list >> Fedora-games-list at redhat.com >> http://www.redhat.com/mailman/listinfo/fedora-games-list >> > Nexuiz 2.5 just hit rawhide. I'll take a look at creating a slim > version, but if someone tests it out and has suggestions, I'm all ears. > Scratch that, I'm guessing it's not possbile. The bulk of the -data pacakge's size is data20090402.pk3, which is 600+ MB. -- in your fear, speak only peace in your fear, seek only love -d. bowie From bruno at wolff.to Tue Apr 7 13:57:29 2009 From: bruno at wolff.to (Bruno Wolff III) Date: Tue, 7 Apr 2009 08:57:29 -0500 Subject: Games Spin size In-Reply-To: <49DB5A5C.9090507@jcomserv.net> References: <20090406215914.GA20770@wolff.to> <49DB598A.4050406@jcomserv.net> <49DB5A5C.9090507@jcomserv.net> Message-ID: <20090407135729.GA14825@wolff.to> On Tue, Apr 07, 2009 at 08:51:24 -0500, Jon Ciesla wrote: >> > Scratch that, I'm guessing it's not possbile. The bulk of the -data > pacakge's size is data20090402.pk3, which is 600+ MB. For F11, I'll pull it off the games spin. That solves the issue with the font change increasing size. In the future maybe something else will be doable. From arnavkalra007 at gmail.com Wed Apr 8 12:15:21 2009 From: arnavkalra007 at gmail.com (Arnav Kalra) Date: Wed, 8 Apr 2009 17:45:21 +0530 Subject: Nexuiz and games spin Message-ID: <5ac533d50904080515n4977746dhb38fa732d0c72d40@mail.gmail.com> bombardier in games spin is useless one it doesnt even work arnav kalra (fedora inside) -------------- next part -------------- An HTML attachment was scrubbed... URL: From limb at jcomserv.net Wed Apr 8 12:34:43 2009 From: limb at jcomserv.net (Jon Ciesla) Date: Wed, 08 Apr 2009 07:34:43 -0500 Subject: Nexuiz and games spin In-Reply-To: <5ac533d50904080515n4977746dhb38fa732d0c72d40@mail.gmail.com> References: <5ac533d50904080515n4977746dhb38fa732d0c72d40@mail.gmail.com> Message-ID: <49DC99E3.3010806@jcomserv.net> Arnav Kalra wrote: > bombardier in games spin is useless one it doesnt even work > arnav kalra (fedora inside) > > > > > ------------------------------------------------------------------------ > > _______________________________________________ > Fedora-games-list mailing list > Fedora-games-list at redhat.com > http://www.redhat.com/mailman/listinfo/fedora-games-list > I maintain that one. What about it doesn't work? It works for me. -- in your fear, speak only peace in your fear, seek only love -d. bowie From arnavkalra007 at gmail.com Thu Apr 9 14:01:22 2009 From: arnavkalra007 at gmail.com (Arnav Kalra) Date: Thu, 9 Apr 2009 19:31:22 +0530 Subject: Nexuiz and games spin Message-ID: <5ac533d50904090701v10bdb897ta11059fe878cf01b@mail.gmail.com> whats the use of having bombardier i dont think its a game arnav kalra (fedora inside) -------------- next part -------------- An HTML attachment was scrubbed... URL: From limb at jcomserv.net Thu Apr 9 14:09:12 2009 From: limb at jcomserv.net (Jon Ciesla) Date: Thu, 09 Apr 2009 09:09:12 -0500 Subject: Nexuiz and games spin In-Reply-To: <5ac533d50904090701v10bdb897ta11059fe878cf01b@mail.gmail.com> References: <5ac533d50904090701v10bdb897ta11059fe878cf01b@mail.gmail.com> Message-ID: <49DE0188.8030403@jcomserv.net> Arnav Kalra wrote: > whats the use of having bombardier i dont think its a game > arnav kalra (fedora inside) > > > > > ------------------------------------------------------------------------ > > _______________________________________________ > Fedora-games-list mailing list > Fedora-games-list at redhat.com > http://www.redhat.com/mailman/listinfo/fedora-games-list > Yes, it is. It's an ncurses game where you drop bombs on buildings. It's also tiny. -- in your fear, speak only peace in your fear, seek only love -d. bowie From bruno at wolff.to Thu Apr 9 14:39:36 2009 From: bruno at wolff.to (Bruno Wolff III) Date: Thu, 9 Apr 2009 09:39:36 -0500 Subject: Bombardier In-Reply-To: <5ac533d50904090701v10bdb897ta11059fe878cf01b@mail.gmail.com> References: <5ac533d50904090701v10bdb897ta11059fe878cf01b@mail.gmail.com> Message-ID: <20090409143936.GA22253@wolff.to> On Thu, Apr 09, 2009 at 19:31:22 +0530, Arnav Kalra wrote: > whats the use of having bombardier i dont think its a game Why not? I just tried it and it seems like an OK curses game. Not much mental depth but it certainly seemed playable. From limb at jcomserv.net Thu Apr 9 14:44:05 2009 From: limb at jcomserv.net (Jon Ciesla) Date: Thu, 09 Apr 2009 09:44:05 -0500 Subject: Bombardier In-Reply-To: <20090409143936.GA22253@wolff.to> References: <5ac533d50904090701v10bdb897ta11059fe878cf01b@mail.gmail.com> <20090409143936.GA22253@wolff.to> Message-ID: <49DE09B5.4020007@jcomserv.net> Bruno Wolff III wrote: > On Thu, Apr 09, 2009 at 19:31:22 +0530, > Arnav Kalra wrote: > >> whats the use of having bombardier i dont think its a game >> > > Why not? > > I just tried it and it seems like an OK curses game. Not much mental depth > but it certainly seemed playable. > > _______________________________________________ > Fedora-games-list mailing list > Fedora-games-list at redhat.com > http://www.redhat.com/mailman/listinfo/fedora-games-list > Bloody addictive, actually. I find it a good time-waster, like Tetris or Frozen Bubble. Which is why I packaged it in the first place. :) -- in your fear, speak only peace in your fear, seek only love -d. bowie From bruno at wolff.to Thu Apr 9 15:13:30 2009 From: bruno at wolff.to (Bruno Wolff III) Date: Thu, 9 Apr 2009 10:13:30 -0500 Subject: Bombardier In-Reply-To: <49DE09B5.4020007@jcomserv.net> References: <5ac533d50904090701v10bdb897ta11059fe878cf01b@mail.gmail.com> <20090409143936.GA22253@wolff.to> <49DE09B5.4020007@jcomserv.net> Message-ID: <20090409151330.GA2719@wolff.to> On Thu, Apr 09, 2009 at 09:44:05 -0500, Jon Ciesla wrote: > Bruno Wolff III wrote: >> > Bloody addictive, actually. I find it a good time-waster, like Tetris > or Frozen Bubble. Which is why I packaged it in the first place. :) I thought of Tetris while trying it out. I only did one play without reading the instructions. I did't figure out the scoring, but did realize that I needed to take out the tall stacks first. But I wasn't very good at it and had lost some time figuring it out and so I didn't get very far down the screen. From limb at jcomserv.net Thu Apr 9 15:13:08 2009 From: limb at jcomserv.net (Jon Ciesla) Date: Thu, 09 Apr 2009 10:13:08 -0500 Subject: Bombardier In-Reply-To: <20090409151330.GA2719@wolff.to> References: <5ac533d50904090701v10bdb897ta11059fe878cf01b@mail.gmail.com> <20090409143936.GA22253@wolff.to> <49DE09B5.4020007@jcomserv.net> <20090409151330.GA2719@wolff.to> Message-ID: <49DE1084.4030205@jcomserv.net> Bruno Wolff III wrote: > On Thu, Apr 09, 2009 at 09:44:05 -0500, > Jon Ciesla wrote: > >> Bruno Wolff III wrote: >> >>> >>> >> Bloody addictive, actually. I find it a good time-waster, like Tetris >> or Frozen Bubble. Which is why I packaged it in the first place. :) >> > > I thought of Tetris while trying it out. I only did one play without reading > the instructions. I did't figure out the scoring, but did realize that I needed > to take out the tall stacks first. But I wasn't very good at it and had lost > some time figuring it out and so I didn't get very far down the screen. > I've been playing it for years, and am horrible at it. I think I've got to the bottom twice. :) -- in your fear, speak only peace in your fear, seek only love -d. bowie