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Re: Text based UI - framework core, example hub&spokes and input related questions

In my git.

Start it using make runtexthub HUB_MODULE=summary HUB_CLASS=SummaryHub

About activate method, we need to decide on when to call it. Whether everytime Spoke is closed or only if it gets closed using "back", "continue" (not there right now, but very easy to add to TUISpoke.input method).

I did password spoke as well to compare, it uses overriden prompt method to get the passwords. You would just return string from prompt() and handle the input in input() in standard NormalSpoke.


----- Original Message -----
> On 07/30/2012 12:28 PM, Jesse Keating wrote:
> >>
> >> I will add the documentation and some unit tests as time allows.
> >>
> >> web:http://http://fedorapeople.org/cgit/msivak/public_git/anaconda.git/
> >>
> >>
> >
> > I'll take a look.
> Can you please include a working hub/spoke so that we can see how
> this
> all interacts?  that was the main goal to my work, have a hub/spoke
> actually working so that we can see what code was necessary.  I have
> a
> text summary hub that when executed is able to find the rootpw spoke
> and
> run it, including stuffing some data into the kickstart object.  I'd
> like to see something like that in your code set.
> --
> Jesse Keating
> Fedora -- FreedomĀ² is a feature!
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