[dm-devel] [PATCH v2 5/5] Input: evdev - Switch to bitmap_zalloc()

Andy Shevchenko andy.shevchenko at gmail.com
Sat Jun 16 18:45:37 UTC 2018


On Sat, Jun 16, 2018 at 12:46 AM Yury Norov <ynorov at caviumnetworks.com> wrote:
> On Fri, Jun 15, 2018 at 04:20:17PM +0300, Andy Shevchenko wrote:
> > Switch to bitmap_zalloc() to show clearly what we are allocating.
> > Besides that it returns pointer of bitmap type instead of opaque void *.


> > +       mem = bitmap_alloc(maxbit, GFP_KERNEL);
> >         if (!mem)
> >                 return -ENOMEM;
>
> But in commit message you say you switch to bitmap_zalloc(). IIUC
> bitmap_alloc() is OK here. But could you please update comment to
> avoid confusing.

There are two places, one with alloc, another with zalloc.
I will clarify this in commit message of next version.

> > +       mask = bitmap_zalloc(cnt, GFP_KERNEL);
> >         if (!mask)
> >                 return -ENOMEM;
> >
> >         error = bits_from_user(mask, cnt - 1, codes_size, codes, compat);
>
> If my understanding of bits_from_user() correct, here you can also use
> bitmap_alloc(), true?

While it might be true, it's a material for separate change.
Original code uses zalloc version.

-- 
With Best Regards,
Andy Shevchenko




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