[dm-devel] [dm- devel][PATCH] vector: return null when realloc fails in vector_alloc_slot func
Zhiqiang Liu
liuzhiqiang26 at huawei.com
Fri Jul 31 10:41:57 UTC 2020
In vector_alloc_slot func, if REALLOC fails, it means new slot
allocation fails. However, it just update v->allocated and then
return the old v->slot without new slot. So, the caller will take
the last old slot as the new allocated slot, and use it by calling
vector_set_slot func. Finally, the data of last slot is lost.
Here, if REALLOC or MALLOC fails, we will return NULL.
Signed-off-by: Zhiqiang Liu <liuzhiqiang26 at huawei.com>
Signed-off-by: lixiaokeng <lixiaokeng at huawei.com>
---
libmultipath/vector.c | 10 ++++++----
1 file changed, 6 insertions(+), 4 deletions(-)
diff --git a/libmultipath/vector.c b/libmultipath/vector.c
index 501cf4c5..29dc9848 100644
--- a/libmultipath/vector.c
+++ b/libmultipath/vector.c
@@ -49,12 +49,14 @@ vector_alloc_slot(vector v)
else
new_slot = (void *) MALLOC(sizeof (void *) * v->allocated);
- if (!new_slot)
+ /* If REALLOC or MALLOC fails, it means new slot allocation fails, so return NULL. */
+ if (!new_slot) {
v->allocated -= VECTOR_DEFAULT_SIZE;
- else
- v->slot = new_slot;
+ return NULL;
+ }
- return v->slot;
+ v->slot = new_slot;
+ return v->slot[VECTOR_SIZE(v) - 1];
}
int
--
2.24.0.windows.2
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