[edk2-devel] [PATCH v2 0/1] MdeModulePkg/Console: Improve encoding of box drawing characters

Caden Kline cadenkline9 at gmail.com
Fri Aug 13 00:00:21 UTC 2021


Improved encoding of box drawing characters for different terminal types.
This includes Dec special graphics mode and more utf8.
According to this table https://github.com/tianocore/tianocore.github.io/wiki/Tasks-Terminal-driver-improvements 

v1 mail:https://edk2.groups.io/g/devel/message/78390 
v1 github: https://github.com/Pokemod97/edk2/tree/terminal-driver-characters
v2 github: https://github.com/Pokemod97/edk2/tree/terminal-driver-characters-v2

Cc: Jian J Wang <jian.j.wang at intel.com>
Cc: Hao A Wu <hao.a.wu at intel.com>
Cc: Zhichao Gao <zhichao.gao at intel.com>
Cc: Ray Ni <ray.ni at intel.com>
Signed-off-by: Caden Kline <cadenkline9 at gmail.com>
Reviewed-by: Nate DeSimone <nathaniel.l.desimone at intel.com>

Caden Kline (1):
  MdeModulePkg/Console: Improve encoding of box drawing characters

 MdeModulePkg/Universal/Console/TerminalDxe/Terminal.h       |  26 +-
 MdeModulePkg/Universal/Console/TerminalDxe/Ansi.c           |   2 +-
 MdeModulePkg/Universal/Console/TerminalDxe/TerminalConOut.c | 321 +++++++++++++++-----
 3 files changed, 271 insertions(+), 78 deletions(-)

-- 
2.32.0



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