[edk2-devel] EDK2
Michael D Kinney
michael.d.kinney at intel.com
Fri Feb 5 03:30:12 UTC 2021
Hi Andrew,
If the character is part of the code (not a comment), the ignoring the codec error could silently produce the incorrect FW behavior.
I prefer a failure with a correct identification of the file/line # so the file can be fixed.
The EDK II CI checks will not allow files in with these types of issues.
Mike
From: Andrew Fish <afish at apple.com>
Sent: Thursday, February 4, 2021 4:11 PM
To: edk2-devel-groups-io <devel at edk2.groups.io>; Kinney, Michael D <michael.d.kinney at intel.com>
Cc: Pham, Tony Q <tony.q.pham at intel.com>
Subject: Re: [edk2-devel] EDK2
On Feb 4, 2021, at 3:58 PM, Michael D Kinney <michael.d.kinney at intel.com<mailto:michael.d.kinney at intel.com>> wrote:
Hi Tony,
I suspect that one of your UNI files being processed by StrGather has an invalid Unicode character in it. Can you review the UNI files in the module that is being build when this error is generated?
I would be better if this code identified the file/line number with the issue, so that would be a good Bugzilla to enter.
Mike,
I hit something like this too writing some Python. I think I ended up telling the codec to ignore errors, so that might be another option? This I think the issue I saw was in C code.
Thanks,
Andrew Fish
Mike
From: devel at edk2.groups.io<mailto:devel at edk2.groups.io> <devel at edk2.groups.io<mailto:devel at edk2.groups.io>> On Behalf Of Pham, Tony Q
Sent: Thursday, February 4, 2021 1:39 PM
To: devel at edk2.groups.io<mailto:devel at edk2.groups.io>
Subject: [edk2-devel] EDK2
Hi,
I have a problem with build.py
(Python 3.9.1 on win32) Traceback (most recent call last):
File "C:\edk2\BaseTools\Source\Python\build\build.py", line 2635, in Main
MyBuild.Launch()
File "C:\edk2\BaseTools\Source\Python\build\build.py", line 2433, in Launch
self._BuildModule()
File "C:\edk2\BaseTools\Source\Python\build\build.py", line 1895, in _BuildModule
Ma.CreateCodeFile(True)
File "C:\edk2\BaseTools\Source\Python\AutoGen\ModuleAutoGen.py", line 1832, in CreateCodeFile
for File in self.AutoGenFileList:
File "C:\edk2\BaseTools\Source\Python\Common\caching.py", line 28, in __get__
Value = obj.__dict__[self._function.__name__] = self._function(obj)
File "C:\edk2\BaseTools\Source\Python\AutoGen\ModuleAutoGen.py", line 983, in AutoGenFileList
GenC.CreateCode(self, AutoGenC, AutoGenH, StringH, AutoGenUniIdf, UniStringBinBuffer, StringIdf, AutoGenUniIdf, IdfGenBinBuffer)
File "C:\edk2\BaseTools\Source\Python\AutoGen\GenC.py", line 2044, in CreateCode
CreateUnicodeStringCode(Info, AutoGenC, StringH, UniGenCFlag, UniGenBinBuffer)
File "C:\edk2\BaseTools\Source\Python\AutoGen\GenC.py", line 1706, in CreateUnicodeStringCode
Header, Code = GetStringFiles(Info.UnicodeFileList, SrcList, IncList, Info.IncludePathList, ['.uni', '.inf'], Info.Name, CompatibleMode, ShellMode, UniGenCFlag, UniGenBinBuffer, FilterInfo)
File "C:\edk2\BaseTools\Source\Python\AutoGen\StrGather.py", line 563, in GetStringFiles
Uni = SearchString(Uni, sorted (FileList), IsCompatibleMode)
File "C:\edk2\BaseTools\Source\Python\AutoGen\StrGather.py", line 532, in SearchString
for Line in Lines:
File "C:\Users\tqpham\AppData\Local\Programs\Python\Python39\lib\encodings\cp1252.py", line 23, in decode
return codecs.charmap_decode(input,self.errors,decoding_table)[0]
UnicodeDecodeError: 'charmap' codec can't decode byte 0x9d in position 5457: character maps to <undefined>
- Failed -
Build end time: 13:36:22, Feb.04 2021
Build total time: 00:00:02
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