[edk2-devel] [PATCH] EmulatorPkg: Update lldbefi.py to work with current lldb which uses python3

Rebecca Cran rebecca at bsdio.com
Mon May 17 13:28:53 UTC 2021


Could someone review this please?

Thanks.
Rebecca Cran

On 5/9/21 1:26 PM, Rebecca Cran wrote:
> The version of lldb shipping with macOS Big Sur is lldb-1205.0.27.3, and
> it uses python3. Update lldbefi.py to work with it, including removing
> the unused 'commands' import and fixing the print statements.
> 
> Signed-off-by: Rebecca Cran <rebecca at bsdio.com>
> ---
>   EmulatorPkg/Unix/lldbefi.py | 17 ++++++++---------
>   1 file changed, 8 insertions(+), 9 deletions(-)
> 
> diff --git a/EmulatorPkg/Unix/lldbefi.py b/EmulatorPkg/Unix/lldbefi.py
> index c3fb2675cb..952f8bf982 100755
> --- a/EmulatorPkg/Unix/lldbefi.py
> +++ b/EmulatorPkg/Unix/lldbefi.py
> @@ -10,7 +10,6 @@ import lldb
>   import os
>   import uuid
>   import string
> -import commands
>   import optparse
>   import shlex
>   
> @@ -389,7 +388,7 @@ def LoadEmulatorEfiSymbols(frame, bp_loc , internal_dict):
>   
>       FileName = frame.thread.process.ReadCStringFromMemory (FileNamePtr, FileNameLen, Error)
>       if not Error.Success():
> -        print "!ReadCStringFromMemory() did not find a %d byte C string at %x" % (FileNameLen, FileNamePtr)
> +        print("!ReadCStringFromMemory() did not find a %d byte C string at %x" % (FileNameLen, FileNamePtr))
>           # make breakpoint command continue
>           return False
>   
> @@ -398,7 +397,7 @@ def LoadEmulatorEfiSymbols(frame, bp_loc , internal_dict):
>           LoadAddress = frame.FindVariable ("LoadAddress").GetValueAsUnsigned() - 0x240
>   
>           debugger.HandleCommand ("target modules add  %s" % FileName)
> -        print "target modules load --slid 0x%x %s" % (LoadAddress, FileName)
> +        print("target modules load --slid 0x%x %s" % (LoadAddress, FileName))
>           debugger.HandleCommand ("target modules load --slide 0x%x --file %s" % (LoadAddress, FileName))
>       else:
>           target = debugger.GetSelectedTarget()
> @@ -408,7 +407,7 @@ def LoadEmulatorEfiSymbols(frame, bp_loc , internal_dict):
>               if FileName == ModuleName or FileName == SBModule.GetFileSpec().GetFilename():
>                   target.ClearModuleLoadAddress (SBModule)
>                   if not target.RemoveModule (SBModule):
> -                    print "!lldb.target.RemoveModule (%s) FAILED" % SBModule
> +                    print("!lldb.target.RemoveModule (%s) FAILED" % SBModule)
>   
>       # make breakpoint command continue
>       return False
> @@ -490,15 +489,15 @@ def efi_guid_command(debugger, command, result, dict):
>   
>       if len(args) >= 1:
>           if GuidStr in guid_dict:
> -            print "%s = %s" % (guid_dict[GuidStr], GuidStr)
> -            print "%s = %s" % (guid_dict[GuidStr], GuidToCStructStr (GuidStr))
> +            print("%s = %s" % (guid_dict[GuidStr], GuidStr))
> +            print("%s = %s" % (guid_dict[GuidStr], GuidToCStructStr (GuidStr)))
>           else:
> -            print GuidStr
> +            print(GuidStr)
>       else:
>           # dump entire dictionary
>           width = max(len(v) for k,v in guid_dict.iteritems())
>           for value in sorted(guid_dict, key=guid_dict.get):
> -            print '%-*s %s %s' % (width, guid_dict[value], value, GuidToCStructStr(value))
> +            print('%-*s %s %s' % (width, guid_dict[value], value, GuidToCStructStr(value)))
>   
>       return
>   
> @@ -538,4 +537,4 @@ def __lldb_init_module (debugger, internal_dict):
>           if Breakpoint.GetNumLocations() == 1:
>               # Set the emulator breakpoints, if we are in the emulator
>               debugger.HandleCommand("breakpoint command add -s python -F lldbefi.LoadEmulatorEfiSymbols {id}".format(id=Breakpoint.GetID()))
> -            print 'Type r to run emulator. SecLldbScriptBreak armed. EFI modules should now get source level debugging in the emulator.'
> +            print('Type r to run emulator. SecLldbScriptBreak armed. EFI modules should now get source level debugging in the emulator.')
> 




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