mockup for user information interface

Mark markg85 at gmail.com
Wed Mar 14 18:48:00 UTC 2007


*** this is the real rply. the other one was a mistake :P i pressed enter
instead of shift..


What are the advantages of your mockup over the current (and
> HIG-compliant [1]) screen? What issues are you trying to address / goals
> are you trying to accomplish?


HIG-compliant [1]?? i have no idea what that is.
furthermore i`m not actually trying to improve issues.. i`m just trying to
improve the usabillity of those user images and user information and i don`t
see any reason why you should have 2!! images for one user.. becuase that`s
how it`s currently done. in this screenshot:
http://img471.imageshack.us/my.php?image=screenshot2jg7.png you see the
windows:
- Login Photo Preferences
- About Fedora Live CD
if you change the user photo in one of the 2 dialogs it won`t change in the
other dialog.. don`t know if it`s a bug or just some logic i don`t
uderstand. so therefore i made this mockup to "combine" those 2 wondows in a
new window and have a better and clean interface for it.


For example, because the form fields in your mockup don't have labels
> with shortcut keys. Will a visually-impaired user be able to target
> specific form fields without label shortcut keys?


well.. that`s for the coding (which i can`t do) people to make. i think
those shortcut keys can just be addressed in the code.. for example: CTRL+U
= Username field

Currently when you select an avatar in the GNOME 'About Me' dialog, it
> is displayed in the preview window, the behavior it seems you're
> seeking? So what improvement does this have to offer?


none in that case.. just info that belongs together in a window together and
not seperated. "About Me" and "Login Photo" should be in the same window..
since the login photo is a "personal" setting and personal settings have a
nice place in the About me window

This isn't standard form behavior (it's important to try to be
> consistent across applications on the desktop so users get used to the
> conventions) and as previously mentioned will likely cause accessibility
> problems.


i don`t see how that could be a accessibility problem..

If the text appears light grey by default, don't you think that would
> send a visual cue (by convention) to users that the text is immutable
> (when it is mutable) ?


nope. if you can`t edit text the complete textfield should be "lighter". i
don`t see a problem with this.

I recommend the Gimp and Inkscape. If you design for Fedora you should
> use Fedora to do it, no? :) If you need help setting these up or using
> them feel free to ask here!


hehe i don`t agree on that. i`m formilliar with photoshop and not with gimp
or inkskape. but when i`m going to fedora for the full 100% i will try to
learn those :) btw.. i can`t use fedora at this moment because pressing
print screen completely killed gnome (FC7 test 2 latest updates) so i
removed fedora.. next fedora install is probably with FC7 test 3

Hope this feedback helps. Even though I do not agree with the changes
> you have made in this mockup, it is clear that you are quite good at
> working with graphics tools so I hope you will stick around and are
> willing to learn more about interface design!


insulting me on my graphics design isn`t nice :P btw.. the thing with the
red borders is a comment box.. that`s NOT part of the mockup.. just to
explain some little stuff that otherwise would be hard to figure out.
and i don`t see anything wrong with the rest of my mockup.. i could add some
nifty things but that would be harder to code.
and i would be glad to learn more things with graphics.

also let me point out that i made this stuff because i simply can`t
understand that there are 2 different user images for users while you hardly
see any of those anywhere.. i never encounted them on my default FC7
installations.

also the best thing i could think of with this stuff is a so called "Edit in
place" for the form.
thanx for the feedback so far



2007/3/14, Máirín Duffy <duffy at redhat.com>:
>
> Hi Mark,
>
> Mark wrote:
> > i don`t really know where to place this mockup besides on the gnome bug
> > report (and as a feature there).
>
> Welcome to the group!
>
> For GNOME interface concerns/proposals, you may want to try one of the
> upstream GNOME lists such as the gnome-usability list. This list is for
> developing Fedora artwork. It's not really for interface design other
> than that specifically for the Fedora project (eg our website and
> Fedora-specific tools.) For GNOME, interface design is better addressed
> upstream within the GNOME project (and for other non-Fedora specific
> software applications upstream with their respective projects.)
>
> > oke.. IF the mockup gets ever in gnome itself or in fedore you can throw
> > away this:
> > http://img471.imageshack.us/my.php?image=screenshot2jg7.png
> >
> > this is my mockup:
> > http://img405.imageshack.us/my.php?image=linuxpersonalinfomockupql1.png
> > <http://img405.imageshack.us/my.php?image=linuxpersonalinfomockupql1.png
> >
>
> What are the advantages of your mockup over the current (and
> HIG-compliant [1]) screen? What issues are you trying to address / goals
> are you trying to accomplish?
>
> For example, because the form fields in your mockup don't have labels
> with shortcut keys. Will a visually-impaired user be able to target
> specific form fields without label shortcut keys?
>
> > And some additional information:
> > First the rounded image that you see in that window. my idea is that
> > when you click on it the browse thing will come up and than you can
> > choose a image than the image will be placed there INSIDE that rounded
> > image. kinda like the vista and XP images.
>
> Currently when you select an avatar in the GNOME 'About Me' dialog, it
> is displayed in the preview window, the behavior it seems you're
> seeking? So what improvement does this have to offer?
>
> > the text fields are all meant to have a light grey color and when you
> > click on it they have a dark grey color. the DEFAULT text (Username,
> > Password, etc) will be gone once you click on it. if you click out the
> > textbox without entering anything the default text will come back.
>
> This isn't standard form behavior (it's important to try to be
> consistent across applications on the desktop so users get used to the
> conventions) and as previously mentioned will likely cause accessibility
> problems.
>
> > IF you enter a text and than click out the new text should be light
> > grey. than when you click the box again (the one that now contains any
> > text but the default stuff) won`t get cleaned once you click it wut your
> > pointer will just be at the end of the text or where you clicked. the
> > text won`t be deleted because it isn`t the default stuff.
>
> If the text appears light grey by default, don't you think that would
> send a visual cue (by convention) to users that the text is immutable
> (when it is mutable) ?
>
> > The window that you see doesn`t really exist. it`s all photoshopping.
>
> I recommend the Gimp and Inkscape. If you design for Fedora you should
> use Fedora to do it, no? :) If you need help setting these up or using
> them feel free to ask here!
>
> > Everything that i describe here and in the image is possible with html +
> > css + javascript so it MUST be possible to do this in c/c++/python
> > coding. i just don`t have any knowledge of any of those languages
> > (c/c++/python) so i can`t make it.
>
> I am sure it is possible somehow but I am not so sure this mockup is
> really an improvement over the existing screen, possibly a step
> backwards for our friends who rely on accessibility support. I would be
> interested to hear what goals you have / issues you are trying to
> address with this mockup though as it's not clear to me. Maybe there are
> better, more compliant ways of addressing them?
>
> > i`m hoping to get some feedback on this and perhaps someone here that is
> > willing to put this in Fedora 7 or even in the new gnome version :D
>
> Hope this feedback helps. Even though I do not agree with the changes
> you have made in this mockup, it is clear that you are quite good at
> working with graphics tools so I hope you will stick around and are
> willing to learn more about interface design!
>
> ~m
>
> [1] http://developer.gnome.org/projects/gup/hig/
>
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