Artwork Quality (was Re: Sound themes)

Max Spevack mspevack at
Thu Oct 30 09:29:20 UTC 2008

On Wed, 29 Oct 2008, Matthias Clasen wrote:

>> (3) How appropriate is it characterize opinions as belonging to the 
>> Desktop Team versus individuals within that team?  Far better for the 
>> Art Team to have one set of positions and the Desktop Team to have 
>> another set of positions, but to know that the collective members of 
>> those teams all agree with the starting points.  Then you can have 
>> one conversation, as opposed to 7 or 8 individual ones.
> You mean we need to pick our sides, elect speakers and clamp down on 
> dissenters ?

No, that's not what I meant.  Just that it's useful for individual teams 
to have a relatively agreed-upon vision of what they want when they 
start talking to other teams, so that all of the individual 
conversations that do happen are more or less starting from the same 
place.  There's nothing sinister or anti-community in that, it's just 
basic common sense and teamwork, IMHO.

>> (5) What needs to be done to finally end this cycle of conversations 
>> in a way that everyone can live with?  We've been having the same 
>> instance of this talk since Fedora 6/7 timeframe, and one way or 
>> another, it has to end.
> I don't agree with this at all. Conversation should not end. What must 
> end is the divisive 'us' vs. 'them' mentality. The conversion about 
> the goals and visions for the desktop and its art should continue. And 
> I will defend the freedom of anybody in my team to criticize the art, 
> just as everybody else is free to criticize what vt we choose to run X 
> on.

I agree with that.  I'd like the conversation to move on to a new topic 
after 4 releases or arguing about the background.  :)


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