Screensavers in FC3

Mike Fedyk mfedyk at matchmail.com
Wed Jul 14 17:57:26 UTC 2004


Mike A. Harris wrote:

>On Tue, 13 Jul 2004, psychoelmo wrote:
>
>  
>
>>this makes sense to me.. although i would leave a couple of basic ones
>>in core, and split up the rest into two packages, ones that run
>>without 3d accel. and those that need it.
>>    
>>
>
>
>All of the OpenGL screensavers work with Mesa software OpenGL,
>albeit some of them are quite slow, but none of them have a hard 
>requirement of 3D acceleration.
>  
>
That's like listening to a CD that skips, or a download that goes at two 
bytes per second.

>It does make sense to me for them to be in a
>xscreensaver-3D-savers package or something perhaps.
>  
>
Yes, it does.





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