[FC2] OT - Desert Combat F-16 bug

Stephen J Smoogen smoogen at lanl.gov
Thu Sep 2 13:53:55 UTC 2004


Shockwave wrote:

>>I am heading towards that in my case. My view will be that the server 
>>code is written expecting something that 2.4.xx gives FPU wise and 
>>2.6.xx gives differently. The code is closed sourced? If it isnt it 
>>would be interesting to find out where it is goofy now.. because it 
>>might affect other people doing scientific code who assume that their 
>>code works on 2.4 it will work smae on 2.6
>>
> 
> 
> I agree that this has implications in areas other than this game server
> code, but the game engine code is closed sourced.  I could write
> Electronic Arts and ask them, however I don't expect they will care to
> listen.  They never replied to any of my email when I wrote them asking
> for non-proprietary information to develop some anti-cheat code to help
> the gaming community so I don't expect them to care now when their
> proprietary code is involved.  I can try, but I think I would need some
> fairly strong arguments and perhaps the backing of someone else who
> isn't the leader of a competitive gaming team.  If it had an impact on
> homeland security...maybe they'd help...maybe.  ;)

I think that in that case, you will be wanting to maintain a FC1/ 2.4.xx 
box until EA decides that a 2.6.xx version is needed. I would drop them 
an email letting them know about it anyway.


> In the meantime, if anyone is interested in seeing what I am talking
> about with the F-16, here are some links to a few images:
> 
> http://www.clan-tf20.com/uploads/ps/F-16_bug1.JPG
> http://www.clan-tf20.com/uploads/ps/F-16_bug2.JPG
> http://www.clan-tf20.com/uploads/ps/F-16_bug3.JPG
> 

Looks like soft sand to me ;). The F-16 was never known to deal with 
anything but hard-top.

=


-- 
Stephen John Smoogen		smoogen at lanl.gov
Los Alamos National Lab  CCN-5 | PH: 4-0645
Ta-03 SM-1498 MailStop B255 DP 10S  Los Alamos, NM 87545





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