Call for help with packagaging games for fedora-extras

Ralf Corsepius rc040203 at freenet.de
Wed Dec 13 09:43:15 UTC 2006


On Wed, 2006-12-13 at 10:36 +0100, Rudolf Kastl wrote:
> 2006/12/13, Rahul Sundaram <sundaram at fedoraproject.org>:
> > Rudolf Kastl wrote:
> > > 2006/12/13, Rahul Sundaram <sundaram at fedoraproject.org>:
> > >> Rudolf Kastl wrote:
> > >>
> > >> > Thats exactly my problem. Sometimes i have chunks of time to invest
> > >> > into work and i usually invest it with upstream work so the stuff is
> > >> > working on fedora and is packageable.
> > >> > For maintaining those packages in my eyes id have to have frequent
> > >> > time so i can make sure its possible to upgrade it as soon as there is
> > >> > a new version.
> > >> > Id be willing to help and/or comaintain the packages for sure but what
> > >> > i cant garantud is that i wont be on the road and i will have inet at
> > >> > all.
> > >>
> > >> What you can do here is copy the spec files and refer to them from the
> > >> extras wish list and games pages so they are publicly accessible for
> > >> anyone who wants to get started with packaging those games. I am sure
> > >> you are not the only one sitting on some spec files for various reasons.
> > >
> > > maybe it would be discussable to have a kinda "upload possibility" for
> > > spec files one has hanging around locally. this way it would be easier
> > > to collect those.
> > >
> > > what do you think?
> >
> > Sure. See http://fedoraproject.org/wiki/Extras/WishList. The wiki has
> > the ability to upload files. We already link submitted reviews in the
> > wishlist for reference. You can do something similar for spec files or
> > create e dedicated section. Link all the uploaded spec files there and
> > anyone interested can use those.
> >
> > Rahul
> >
> > --
> > fedora-devel-list mailing list
> > fedora-devel-list at redhat.com
> > https://www.redhat.com/mailman/listinfo/fedora-devel-list
> >
> 
> going to work on a dedicated page for uploading spec files that can be
> used by future maintainers.
> 
> what it doesent solve yet though is the missing manpower that is
> required to help out the currently active game packagers.

IMO, the only way that works is somebody seriously interested in a
package to submit it and guide it through a review. Anything else is
"hot air" and more or less irrelevant.

Or to put it differently: I guess you (Rudolf) are aware how your
request sounds to active packagers?

Ralf







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