Open source Cg compiler?
King InuYasha
ngompa13 at gmail.com
Tue Apr 7 22:16:47 UTC 2009
On Tue, Apr 7, 2009 at 5:09 PM, Paul Wouters <paul at xelerance.com> wrote:
> On Tue, 7 Apr 2009, King InuYasha wrote:
>
> Hey,
>> I found an open source Cg compiler on nvidia's website. Is it possible to
>> include it in Fedora, and if
>> it was, is it any use?
>>
>> http://developer.nvidia.com/object/cg_compiler_code.html
>>
>
> It's in rpmfusion in the nonfree repository, so I take it there is some
> issue why it cannot be included in Fedora.
>
> [paul at bofh]$ rpm -qi Cg
> Name : Cg Relocations: (not relocatable)
> Version : 2.1.0017 Vendor: RPM Fusion
> Release : 1.fc11 Build Date: Fri 27 Mar 2009
> 02:44:11 PM EDT
> Install Date: Tue 07 Apr 2009 03:22:11 PM EDT Build Host:
> plague.lisas.de
> Group : Development/Languages Source RPM:
> Cg-2.1.0017-1.fc11.src.rpm
> Size : 7804930 License: Redistributable, no
> modification permitted
> Signature : RSA/8, Fri 03 Apr 2009 12:59:53 PM EDT, Key ID
> 4d2a1bdc8dc43844
> Packager : <http://nonfree.rpmfusion.org/>
> URL : http://developer.nvidia.com/object/cg_toolkit.html
> Summary : NVIDIA Cg Toolkit
> Description :
> The Cg Toolkit provides a compiler for the Cg language, runtime
> libraries for use with both leading graphics APIs, runtime libraries for
> CgFX, example applications, and extensive documentation. Supporting over
> 20 different OpenGL and DirectX profile targets, Cg will allow you to
> incorporate stunning interactive effects into your 3D applications.
>
> This is the February2009 release
>
>
> --
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>
That is the toolkit, not the compiler. The compiler has a different license
than the toolkit.
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