On 8/11/07, <b class="gmail_sendername">David Nielsen</b> <<a href="mailto:firstname.lastname@example.org">email@example.com</a>> wrote:<div><span class="gmail_quote"></span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<br>fre, 10 08 2007 kl. 12:31 -0400, skrev Matthias Clasen:<br>> On Fri, 2007-08-10 at 12:32 -0400, Jon Nettleton wrote:<br>><br>> ><br>> > Why not look at a default compositor/window manager that allows basic
<br>> > compositing features without the need for a OpenGL accelerated<br>> > graphics<br>> > engine?<br>><br>><br>> Do you have one to offer ?<br>><br><br>I believe Thomas Thurman has been doing a great deal of work on the
<br>compositor in Metacity, maybe that could be used - even if it likely<br>lacks all the wonderful features presented by Compiz.</blockquote><div><br>I am pretty sure the one in Metacity now requires OpenGL acceleration.
<br>I don't really think that is something that we can insist upon as a default<br>window manager.<br><br>I have a great 3d card in my desktop and I really don't need my window manager<br>spinning cubes and wobbling windows. It was fun for about 2 days, then I had to
<br>get real work done and all I wanted was windows redrawn smoothly and everything<br>else to just work.<br><br>Jon<br></div><br></div><br>