Contribution to Extras (an update)

Victor Skovorodnikov vic_sk at
Sun Apr 16 19:51:17 UTC 2006

Hi all,
 I've sent the email with a licensing request to every resource I am using the images from (some of them are mine so I'll offer a license).  If all else fails, I'll just draw the rest of the images myself.  It's just I am more of a programmer than a graphical artist.  But drawing things would be a nice change from programming too.  Thanks for your comments!

Hans de Goede <j.w.r.degoede at> wrote: 

Tim Jackson wrote:
> Victor Skovorodnikov wrote:
>> */Rahul Sundaram /* wrote:
>>     Thats incompatible with Fedora packaging guidelines. A written 
>> license
>>     should be included that is Free and/or open source is required.
>> Should I get this written license from Paul Riche III, UR Quan Masters 
>> developers or can I write it myself? 
> You need to get it from him; as the author, he is the only person that 
> can set the licensing terms. And in case you missed the subtlety in 
> Rahul's message, it's not the "written license should be included" bit 
> which is so much of a problem (though you should indeed include a text 
> file with the package containing the license as written by the author). 
> The main problem is the fact that the license he gave you isn't a Free 
> software license and is therefore still incompatible with Fedora.
> ("free for non-commercial purposes" isn't Free in this context; we're 
> talking about freedom not free-from-charge here; see:
> and, for some background:
> )

To be more exact, we're talking about images here, so content not code, 
thus you only need a license which allows free (gratis and unlimited) 
redistribution of the images with your game. This still means that the 
non-commercial clause is unacceptable though. Also where did you get the 
sound FX? those need to be properly licensed too.



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