[Bug 165992] Review Request: Glide3-libGL - Glide3 OpenGL library for use with 3Dfx Voodoo 1 & 2 cards

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Mon Jan 16 20:43:37 UTC 2006


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Summary: Review Request: Glide3-libGL - Glide3 OpenGL library for use with 3Dfx Voodoo 1 & 2 cards


https://bugzilla.redhat.com/bugzilla/show_bug.cgi?id=165992





------- Additional Comments From mpeters at mac.com  2006-01-16 15:43 EST -------
(In reply to comment #17)
> Glide3 which is a hard requirement for this package has the same ExclusiveArchs
> (also inherited from Core) I do believe that there we're macs with voodoo's.
> Atleast the Glide code is full of mac defines, unfortunatly only for the
> metroworks compiler, so the chances of getting it work on mac-linux are small
> and this is an impossible job with a mac. Anyone care to donate me a PPC machine?

I don't believe the VooDoo's in macs worked the same way they did on PC's.
On my iMac, anyway - the VooDoo2 only was used for 3D acceleration - using the
built in ATI chipset for all things 2D - and was never supported in Linux.

I suppose it is possible that some of the PCI voodoo2 cards worked differently,
but Fedora only supports new world macs, which I believe had believe (with
exception of iMac) had better built in 3D than the VooDoo2.

I know you can install Fedora on old world macs that use BootX - so if the PCI
VooDoo2 cards did ever work in Linux, it might be worth it - but I honestly
don't know that they ever did. I think they were pass through acceleration for
3D only, and that 2D was still handled by the built in video. I might be wrong
though.

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