[Bug 183969] Review Request: worminator - Sidescrolling platform and shoot'em up action-game

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Sun Mar 5 02:54:02 UTC 2006


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Summary: Review Request: worminator - Sidescrolling platform and shoot'em up action-game


https://bugzilla.redhat.com/bugzilla/show_bug.cgi?id=183969





------- Additional Comments From wart at kobold.org  2006-03-04 21:53 EST -------
(In reply to comment #3)
> (In reply to comment #2)

> > * Started up on FC5-i386, but locked up during the tutorial.
> > Hmm, it works fine here (x86_64), where exactly did it lock up, did you switch
> > to a console and then attach gdb? Can you reproduce this?
> 
> This is definitely reproducible, but it happens at slightly different places
> during the tutorial.  It's always at or shortly after the 'Press Z to duck'
> screen.  gdb shows that it's hung in reset_sound(), and in fact, there is no
> sound playing for me.

Here's the stack while it's hung:

#0  0x00501410 in ?? ()
#1  0xbfc7cc88 in ?? ()
#2  0x000001f4 in ?? ()
#3  0x00000001 in ?? ()
#4  0x00276bec in poll () from /lib/libc.so.6
#5  0x04e1f060 in snd_pcm_direct_check_interleave () from /lib/libasound.so.2
#6  0x04e1f4cf in snd_pcm_direct_server_create () from /lib/libasound.so.2
#7  0x04e17b12 in snd_pcm_dmix_open () from /lib/libasound.so.2
#8  0x04e184c9 in _snd_pcm_dmix_open () from /lib/libasound.so.2
#9  0x04de6b35 in snd_pcm_free () from /lib/libasound.so.2
#10 0x04de71b6 in snd_pcm_free () from /lib/libasound.so.2
#11 0x04de725b in snd_pcm_open_slave () from /lib/libasound.so.2
#12 0x04e01c3c in _snd_pcm_plug_open () from /lib/libasound.so.2
#13 0x04de6b35 in snd_pcm_free () from /lib/libasound.so.2
#14 0x04de7283 in snd_pcm_open_slave () from /lib/libasound.so.2
#15 0x04e1f674 in _snd_pcm_asym_open () from /lib/libasound.so.2
#16 0x04de6b35 in snd_pcm_free () from /lib/libasound.so.2
#17 0x04de71b6 in snd_pcm_free () from /lib/libasound.so.2
#18 0x00b2e34d in ?? () from /usr/lib/allegro//4.2/alleg-alsadigi.so
#19 0x005c163e in install_sound () from /usr/lib/liballeg.so.4.2
#20 0x080883ac in reset_sound () at Worminator.c:3136
#21 0x0808b66a in initialize () at Worminator.c:3258
#22 0x080ab25b in main () at Worminator.c:309


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