[games sig] Use of seperate -data version if in same specfile?

Hans de Goede j.w.r.degoede at hhs.nl
Sat Mar 4 09:22:58 UTC 2006


Hi,

I'm busy packaging worminator:
http://sf.net/projects/worminator/

And I wonder what the use of a seperate data package such as is done 
with tong is if its build from the same spec, in this case an update to 
the game logic / executable will also automaticly rebuild the -data 
subpackage, thus no bandwith is saved by the users when they update.

Shouldn't the -data package thus be in a seperate spec?

Regards,

Hans




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