[games sig] Use of seperate -data version if in same specfile?

Wart wart at kobold.org
Sat Mar 4 18:03:05 UTC 2006


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Hans de Goede wrote:
> Hi,
> 
> I'm busy packaging worminator:
> http://sf.net/projects/worminator/
> 
> And I wonder what the use of a seperate data package such as is done
> with tong is if its build from the same spec, in this case an update to
> the game logic / executable will also automaticly rebuild the -data
> subpackage, thus no bandwith is saved by the users when they update.

I would consider such a case a recommendation and not a requirement.
Tong uses a separate -data package as an example of how it could be
done.  However, if upstream provides a separate archive for the game
data, then it must be packaged separately.

If deltarpm becomes a standard tool then this will all become a moot point.

You might want to poke upstream and see if they are willing to archive
the data separate from the binary.

> Shouldn't the -data package thus be in a seperate spec?

It should, but that would mean that two specs require the same tarball.
 I'm not sure what implications this has on the build system.

- --Mike
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