Extras i386 rawhide rebuild in mock status 2006-05-31

Christopher Stone chris.stone at gmail.com
Wed May 31 19:56:36 UTC 2006


On 5/31/06, Matt Domsch <Matt_Domsch at dell.com> wrote:
> On Wed, May 31, 2006 at 12:06:24PM -0700, Christopher Stone wrote:
> > On 5/31/06, Matt Domsch <Matt_Domsch at dell.com> wrote:
> > >Of those expected to have worked...
> > >pygame
> >
> > I do not understand why pygame is failing to build on i386 only.  It
> > does not look like it is a missing BR issue since it works fine in
> > x86_64.  Here is a snippit from the build log:
> >
> > Executing(%check): /bin/sh -e /var/tmp/rpm-tmp.85331
> > + umask 022
> > + cd /builddir/build/BUILD
> > + cd pygame-1.7.1release
> > +
> > PYTHONPATH=/var/tmp/pygame-1.7.1-6.fc6-root-mockbuild/usr/lib/python2.4/site-packages
> > + /usr/bin/python test/base_test.py
> > Traceback (most recent call last):
> >  File "test/base_test.py", line 2, in ?
> >    import unittest, pygame
> >  File "/usr/lib/python2.4/site-packages/pygame/__init__.py", line 75, in ?
> > ImportError: /usr/lib/libSDL-1.2.so.0: cannot restore segment prot
> > after reloc: Permission denied
> > + :
> > +
> > PYTHONPATH=/var/tmp/pygame-1.7.1-6.fc6-root-mockbuild/usr/lib/python2.4/site-packages
> > + /usr/bin/python test/image_test.py
> > Traceback (most recent call last):
> >  File "test/image_test.py", line 5, in ?
> >    import pygame, pygame.image, pygame.pkgdata
> >  File "/usr/lib/python2.4/site-packages/pygame/__init__.py", line 75, in ?
> > ImportError: /usr/lib/libSDL-1.2.so.0: cannot restore segment prot
> > after reloc: Permission denied
> > error: Bad exit status from /var/tmp/rpm-tmp.85331 (%check)
>
>
> selinux perhaps?

So do I have to fix something on my end?  Why would it work on x86_64
and not i386?  I'm totally ignorant when it comes to selinux :(




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