Quake 3 on a Fedora 2 not working ok

Alexandre Van Haecke avhaecke at club-internet.fr
Tue Jul 6 18:15:57 UTC 2004


It's an easy one : you must have some libraries left corresponding to
the mesa driver (the "nv" driver).
I'm sending you a script that should check out your config for the
nvidia driver. You have to create a symbolic link from Xorg.conf to
XF86Config before running it (it was designed for previous releases).
Hopefully the script should indicate you where are the old mesa
libraries : remove them and everything should work ok. 
If you're in doubt remove them anyway and rerun the nvidia installer...
(which I would rerun anyway).
If you do not exactly want to run an unknown script (can't blame you) : 
> ldconfig -v | grep libGL | grep -v libGLU
on the command line (as root)
Here, it is :

[root at Titanic root]# ldconfig -v | grep libGL | grep -v libGLU
        libGLw.so.1 -> libGLw.so.1.0
        libGL.so.1 -> libGL.so.1.0.6106
        libGLcore.so.1 -> libGLcore.so.1.0.6106

In your case you should see conflicting libraries (for GL or GLcore), to
remove them :
> locate <name of the library>
and once you have the full path :
> rm <full_path/name_of_the_library>
And 3 D rendering in quake should now be ok.

Le mar 06/07/2004 à 18:32, D. D. Brierton a écrit :
> On Sun, 2004-07-04 at 12:35, Alexandre Van Haecke wrote:
> > I jumped to test the new config (to sum it up : Fedora 2 kernel 
> > 2.6.6-1.435, nVidia driver x86-1.0-6106, athlon 1.3 Ghz Thunderbird,
> > GeForce 4 Ti 4200, RAM 768 Mo, Asus A7V133 with NorthBridge Via KT133A) 
> > with the ultimate benchmark (at least to that proc generation) Quake 3
> > (version 1.32b) !
> > End result : it works but it's hardly playable, as it swaps every 10
> > sec. The system did not show that kind of behavior with Fedora 1 and 2.4
> > kernels (with the corresponding nVidia drivers and of course XFree86).
> > So my questions are : has anyone observed the same behavior, and what
> > component should I blame for it (the kernel, the nVidia driver, Xorg..)
> 
> I can't play Quake 3 either although not for the same reason as you. I
> have a GeForce4 440 Go graphics card and the latest (6106) NVidia driver
> installed on FC2 with kernel 2.6.6-1.435.2.3. Tux Racer, Chromium, the
> OpenGL X Screensavers, and Unreal Tournament 2004 Demo are all
> absolutely fine and play/work as expected. However, in Quake 3 the 3D
> rendering is all messed up, and everything looks "blocky" -- screenshot
> here:
> 
> http://www.dzr-web.com/q3shot.png
> 
> Any ideas what might be wrong?
> 
> Best, Darren
> 
> -- 
> =====================================================================
> D. D. Brierton            darren at dzr-web.com          www.dzr-web.com
>        Trying is the first step towards failure (Homer Simpson)
> =====================================================================
> 





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