Quake II for Fedora Core 3
Rolf Fokkens
r.fokkens at zonnet.nl
Wed Jan 19 11:10:45 UTC 2005
David L Norris wrote:
>I was also playing with Quake2 last night. It seems to be very buggy.
>I also noticed that the sound in the new Loki installer version was
>horrible on FC3. When I try to use it fullscreen with my Nvidia card
>(proprietary drivers) it segfaults with a VidMode extension problem. If
>I use the SDL version it segfaults during sound initialization.
>
>So, I compiled quake2-r0.16 myself. With this build the sound works
>perfectly. Fullscreen and the SDL version still segfault. However, the
>non-SDL version works reasonably well in a window. Although, it
>eventually segfaulted after about 10 minutes.
>
>
No troubles at all here: PIII 500 MHz, I810. Both SDL OpenGL and OpenGL
GLX are fine, though a faster machine would be nice.
There's also a binary RPM now, more info:
http://dus.kabel.netvisit.nl/~fokkensr/
Rolf
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