Query about fc4 servers support for apt-get

Rudolf Kastl che666 at gmail.com
Fri Oct 21 15:31:34 UTC 2005


2005/10/21, Rudolf Kastl <che666 at gmail.com>:
> sorry for the typo... i
>
> 2005/10/21, Rudolf Kastl <che666 at gmail.com>:
> > the faq gives the answer to the question if we should email id soft
> > about that...
> > they know that theres x86_64 linux.
> >
> > its not just about compiling... in theory you only compile source code
> > and it works on 64 bit... practically... it needs code changes in this
> > case to work properly.
> >
> > why it would be slower? id recommend to discuss that on
> > irc.freenode.org on the iccuslus channel or #etpro. both channels have
> > people that actually really worked on the q3 engine e.g. as far as the
> > et port goes.
> >
> > theres an x86_64 port of q3 btw... the people who ported it might be
> > on irc even and there has been actually alot discussion on the topic
> > there.
> >
> > Talking about doom3 and if it would be slower or not wouldnt make
> > sense at all... we both dont have the source code of doom3 do we? ;)
> >
> > regards,
> > Rudolf Kastl
> >
> > 2005/10/21, Jonathan Berry <berryja at gmail.com>:
> > > On 10/21/05, Rudolf Kastl <che666 at gmail.com> wrote:
> > > > infact a 64 bit port of the games would be slower. atleast according
> > > > to the opinion of alot developers i know ;).
> > >
> > > Uhh, no.  That is a ridiculous statement.  Why would a 64-bit port of
> > > a game be *slower*?  Why would any program be slower if built for the
> > > x86_64 platform?  That just makes absolutely no sense.  I have not
> > > done many comparisons, but I know I have seen at least one program get
> > > a more than 2x performance boost between 32-bit and 64-bit builds.
> > > There is a lot to be gained in moving to 64-bit, with probably the
> > > biggest gain being the availability of 16 general purpose registers
> > > rather than 8.
> > >
> > > > 2005/10/21, Rudolf Kastl <che666 at gmail.com>:
> > > > > google for doom3 linux faq ;)
> > >
> > > And what are we supposed to be looking for in this search?
> > >
> > > Jonathan
> > >
> > > --
> > > fedora-list mailing list
> > > fedora-list at redhat.com
> > > To unsubscribe: https://www.redhat.com/mailman/listinfo/fedora-list
> > >
> > e
> >
>
> sorry for the typo... its the icculus channel ;)
>

http://www.nvnews.net/vbulletin/archive/index.php/t-4578.html

this thread contains links to an interview with john carmack that
states that 64 bit boxes will run doom3 slower. atleast a statement
from someone that knows the code.

umm... yeah some things can be faster... i dont doubt that... real
measurement and statistics though are necassery for a real comparison.
last time i checked some performance analysis the nvidia drivers for
64 bit been slower too.

doom3 could maybe be faster if it was rewritten ;)

regards,
Rudolf Kastl

p.s. still think thats a ridiculous statement?




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