new mplayer builds eliminate need for win32 codecs?

Marc Schwartz MSchwartz at mn.rr.com
Fri Aug 18 12:33:28 UTC 2006


Jeff Vian wrote:
> On Thu, 2006-08-17 at 18:25 +0300, Gilboa Davara wrote:
>> On Thu, 2006-08-17 at 09:39 -0500, Marc Schwartz wrote:
>>> Gilboa Davara wrote:
>>>> I usually chroot to an old 32bit FC4 install in-order to view wmv files.
>>>> If indeed it works, this is a -big- step forward.
>>>> With gnash slowly taking shape and native 64bit OO planned for FC6, the
>>>> only 32bit application I plan on running is Quake 4 :)
>>>>
>>>> Gilboa
>>>>
>>> FWIW, on the off chance you folks have not seen this, you might want to 
>>> review this article on Real Networks' agreement with MS to provide open 
>>> source codecs:
>>>
>>>    http://news.com.com/2100-1025_3-6105970.html
>>>
>>> HTH,
>>>
>>> Marc Schwartz
>> Snow in hell.
>> Pigs flying around me.
>> ...
>> ...
>> ...
>> RealPlayer releases codecs under GPL.
>>
>> What's next? OpenWindowsVistaGPL?
>>
>> j/k... I'm no license fanboy, but somehow I don't see them releasing 
their codecs, source open or not, under GPL and such, it is useless when 
it comes to mplayer / xine.
>>
>> GIlboa
>>
> 
> The correction at the bottom of that article says it all.  The support
> will be in the proprietary realplayer, not open sourced.

Thanks for noting that Jeff. So RealPlayer and not Helix will get the 
codecs.

Too bad.

Marc




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