FC6 AIGLX nvidia compiz x86_64 -- not quite
Phil Meyer
pmeyer at themeyerfarm.com
Thu Nov 9 19:10:31 UTC 2006
Lonni J Friedman wrote:
> On 11/9/06, Phil Meyer <pmeyer at themeyerfarm.com> wrote:
>>
>> First off, the livna drivers are missing GL_EXT_compiled_vertex_array
>> which breaks a few things, including cedega. Can't have that! I need
>> my City of Heroes/Villains! :)
>>
>> Also with the livna drivers a weird anomoly:
>> RandR loads and initializes but xdpyinfo does not show it.
>>
>> So head on over to the Nvidia Forums, read the announcement (because the
>> main driver download page has not been updated yet) and download the
>> driver.
>>
>> Install it manually, but hey, don't forget to yum install
>> xorg-x11-server-sdk.x86_64 first! Man that one took me an hour to
>> figure out!
>
> That's been in the sticky post on the forum since just after FC5 came
> out (months ago).
>
>>
>> Ok, got it built and got it installed. City of Heroes/Villains works
>> again, whew!
>>
>> Try desktop effects:
>>
>> Still no RAND extension!
>>
>> What the ... ??
>>
>> -> grep -i randr /var/log/Xorg.0.log
>> (==) RandR enabled
>> (II) Initializing built-in extension RANDR
>>
>> -> grep -i aiglx /var/log/Xorg.0.log
>
> aiglx isn't something that would appear in the X log.
>
>>
>> nadda (:
>>
>> -> xdpyinfo | grep -i randr
>>
>> nadda :(
>>
>> Hmmm...
>>
>> This system was a FC5 UPGRADE from media rather than fresh install.
>> AMD64 X2 4200
>> 2GB RAM
>> GForce 7600GT
>> ASUS A8N-SLI MB
>>
>> Any ideas?
>
> Its not really clear what problem you're trying to solve, other than
> grepping for things. Are you running into a functional problem that
> leads you to believe that you need to find randr?
>
>
Hehe, with all the recent nvidia bashing I suppose that my question
could have been taken as a negative comment.
Not meant to be!
Specifically:
-> desktop-effects
compiz: No RandR extension
and beryl has the same problem. :(
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