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Re: High bit ASCII and FPC



On Thu, 2006-09-14 at 18:11 +0930, Tim wrote:
> On Wed, 2006-09-13 at 23:27 -0400, Darryl Seamans wrote:
> > Hello all you Fedora users.....I have a program that uses high-bit
> > ASCII to display a text-mode game under Linux. In the style of Scott
> > Miller's KROZ series, it displays all manner of ASCII characters
> > (>Chr(127)) and they come out fine under Slackware in a text console (once
> > I setfont the right fonts). When compiled and run under Fedora Core 5,
> > however, the display is messed up with lots of red blocks all over the
> > screen instead of the high bit ASCII.
> 
> 'Tisn't "ASCII", so you'd need to set a console mode that actually
> matches what you believe is ASCII (8-bit text of *some* sort, but *not*
> "ASCII"), or use unicode properly to draw the same symbols.  Unicode has
> drawing glyphs, too.

That's ANSI code tisn't it? <g> What we used in the BBS days.. ah... Red
Dragon! <swoons> Ric


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