realplayer and pulseaudio on F8

Ian Malone ibmalone at gmail.com
Sun Jan 20 18:44:27 UTC 2008


Ian Malone wrote:

<on RealPlayer with pulseaudio on x86_64 Fedora 8>

> So, I changed to a 32 bit build of RP.  I have it outputting
> through a dmix device set to 48kHz as otherwise it runs
> too fast (i.e. if I load a file on the machine it plays it back
> at an incredible speed and a high pitch).  It now runs
> okay both stand-alone and as a browser plugin.
> However, because most things use pulseaudio now
> (including flash and rhythmbox), using RP is mutually
> exclusive with most other sound apps.
> 

A little more on this:
I saw bug 338211 on the devel list, 
<https://bugzilla.redhat.com/show_bug.cgi?id=338211>.
The 32 bit version of alsa-plugins-pulseaudio is not
installed in x86_64, and this apparently causes
problems for 32 bit apps.  So I tried installing the
32 bit version.

It still doesn't work, but I get a different error now
(typed, not c&p)
realplay.bin: pcm_params.c:2351: sndrv_pcm_hw_params: Assertion `err >= 
0' failed.
Progress of a sort (the previous error was a cannot open
shared library one for libasound_module_pcm_pulse.so).
I'm wondering if anyone using i686 F8 has RP working
with pulse (N.B. this is not RealPlayer 10 for Linux,
it's a build from helixcommunity based on the Helix 2
engine and works properly with Alsa otherwise).

As an aside, I was getting an error on starting RP about
the nodoka theme engine and it was looking particularly
un-themed.  Inspired by the above I tried installing the
32bit gtk-nodoka-engine, this appears to have stopped that
error and RP looks slightly nicer.

-- 
imalone




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