[Bug 216354] Review Request: liquidwar - Multiplayer wargame with liquid armies

bugzilla at redhat.com bugzilla at redhat.com
Fri Nov 24 02:35:27 UTC 2006


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Summary: Review Request: liquidwar - Multiplayer wargame with liquid armies


https://bugzilla.redhat.com/bugzilla/show_bug.cgi?id=216354





------- Additional Comments From wart at kobold.org  2006-11-23 21:35 EST -------
(In reply to comment #2)
> > * An init.d script for starting a liquidwar server at boot time would be nice. 
> > Perhaps if I find some extra time I'll write one for you.
> > 
> 
> I wouldn't mind receiving this, together with a patch to split out the server in
> its own subpackage, as I think if we add an init script the server really should
> be in its own subpackage (and we need to think about wether to start it by
> default or not)

It most definitely should not be started by default.  The server admin should
have to run 'chkconfig liquidwar on' manually or use the gui service tools to
enable the service to run at boot time.  Certain system applications (like sshd)
should be started by default, but games should not.

I've got the necessary init/sysconfig/logrotate scripts for liquid war.  Would
you prefer that I attach them to a new bug report, or just check them into cvs
(without requesting a build, of course)?

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