dbus/wine and selinux problems
Daniel J Walsh
dwalsh at redhat.com
Sat Aug 12 11:52:40 UTC 2006
> I am working on a opengl wrapper that displays some data on hud in games.
> It uses dbus in a thread to get the data. The wrapper is loaded using
> The problem is when a game is started using wine (a windows game) dbus
> does not work because selinux is blocking it.
> setenforce 0 fixes it but isn't a solution.
> so how can I allow wine_exec_t to connect to dbus?
> fedora-selinux-list mailing list
> fedora-selinux-list at redhat.com
What AVC messages are you seeing?
You might want to chcon -t unconfined_execmem_t wine
Since wine, mono, java unconfined_execmem_t are all basically the same
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