NVIDIA with games experience....
Shahms King
shahms at shahms.com
Thu Oct 7 21:19:46 UTC 2004
On Thu, 2004-10-07 at 23:01 +0200, Sander Hoentjen wrote:
> ok.. i thought it required 3D acceleration.. I have an nVidia-based
> graphics card and the game only starts when i use the nvidia driver, not
> the nv one. I only get 20 fps, but that's a different story :)
>
> On Thu, 2004-10-07 at 16:03 -0400, Alan Cox wrote:
> > On Thu, Oct 07, 2004 at 09:49:46PM +0200, Sander Hoentjen wrote:
> > > > even with the resolution and display attributes set to the bare
> > > > minimum. I'm going to try another game, but rawhide seems to not have
> > > > my two standards anymore: chromium or tuxracer.
> > >
> > > bzflag is in rawhide now, it is a game that requires 3D acceleration as
> > > well.
> >
> > bzflag tries to be smart, it should be playable without 3D acceleration on
> > decent systems. With hardware 3D you'll see textures, lighting etc, in
> > software it'll look like a bad amiga game.
> >
I was having a similar problem when using the nvidia-glx RPMS provided
by rpm.livna.org. Those RPMS (wisely) install the nvidia libraries
in /usr/lib/nvidia so they don't conflict with the xorg-x11 ones. It
also installs an nvidia-glx.conf in /etc/ld.so.conf.d so the linker will
use them. Unfortunately, /etc/profile (at least, I think that's the
culprit) adds "/usr/X11R6/lib" to LD_LIBRARY_PATH which is consulted
before /etc/ld.so.cache when linking, meaning the nvidia libraries are
not used so you get no hardware acceleration.
Fortunately, they also ship with a /etc/profile.d/nvidia.{sh,csh} so you
can add
export LD_LIBRARY_PATH=/usr/lib/nvidia${LD_LIBRARY_PATH:+":$LD_LIBRARY_PATH"}
to make sure the nvidia GL libraries are found before the xorg ones.
--
Shahms E. King <shahms at shahms.com>
Multnomah ESD
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