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Re: [K12OSN] frozen-bubble crash



My first instinct would be that supertux or frozen-bubble are trying to run at a higher color depth or resolution in full screen mode than the card can handle.

On Jun 7, 2006, at 5:38 AM, Gavin Chester wrote:

On Wed, 2006-06-07 at 12:12 +0800, Gavin Chester wrote:
My kids love frozen-bubble, and so do I (since I hold the highest level achieved in our house). It powers along on the server, but when run on
a client it will semi-crash and drop from full screen to windowed and
become less responsive.  In the past I had blamed this on my low-spec
server and client hardware, but it still happens with my newer, much
more powerful system.

SPECS:
Server - dual 2.66 Xeon 2Gb RAM, U320 SCSI, video dual-head NVidia
128Mb.
Clients - PII 400MHz, 128Mb RAM, Intel AGP 16Mb video.
Network - 100Mb full duplex with switch

Anyone experience similar problems with this highly important app? ;-)
I wouldn't have thought there was need to look at using a gig switch
because this happens with just one client active.

Gavin

I have since found that supertux does the same thing.  With only two
clients playing supertux network is sitting at 10-15Mbs and CPU 2-5% -
seen while I was watching gkrellm.  Is it possible that these apps are
being 'veryniced'? If so, how do I increase the verynice value, or am I
barking up the wrong tree with this problem?

Gavin

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