[K12OSN] OpenGL support on clients?

Todd O'Bryan toddobryan at gmail.com
Sat Jan 26 18:52:12 UTC 2008

Is there a way to make the clients think they have OpenGL support? I realize
they won't get any hardware acceleration, but there's a great logic game
that requires OpenGL for transparency effects and such that won't work on
the clients because the client image doesn't have the required libraries.

Can I just install the required libraries in the client image, or will this
not work? Even if it does work, would it be so slow that I wouldn't want to
do it anyway?

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