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Re: [K12OSN] OpenGL support on clients?



You can use software openGL but it is so slow as to be nearly useless on
single user machines. I don't think it will be usable in the thin client
environment. I have not been able to use celstia in a thin client
setting as it requires opengl. (major bummer - really nice astronomy lab
application).

That said, if you have good video hardware with opengl capabilities and
the correct driver loaded, the localapps work done by the LTSP gurus a
while back would be ideal. 
On Sat, 2008-01-26 at 13:52 -0500, Todd O'Bryan wrote:
> Is there a way to make the clients think they have OpenGL support? I
> realize they won't get any hardware acceleration, but there's a great
> logic game that requires OpenGL for transparency effects and such that
> won't work on the clients because the client image doesn't have the
> required libraries.
> 
> Can I just install the required libraries in the client image, or will
> this not work? Even if it does work, would it be so slow that I
> wouldn't want to do it anyway?
> 
> Thanks,
> Todd
> 
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-- 
James P. Kinney III          
CEO & Director of Engineering 
Local Net Solutions,LLC        
770-493-8244                    
http://www.localnetsolutions.com

GPG ID: 829C6CA7 James P. Kinney III (M.S. Physics)
<jkinney localnetsolutions com>
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