[libvirt] PATCH: 17/25: Concurrent client dispatch in libvirtd
Jim Meyering
jim at meyering.net
Mon Jan 19 21:56:18 UTC 2009
"Daniel P. Berrange" <berrange at redhat.com> wrote:
> On Tue, Jan 13, 2009 at 05:45:43PM +0000, Daniel P. Berrange wrote:
>> Historically libvirtd was single threaded, serializing all
>> requests across clients. An recent patch allowed multiple
>> threads, so multiple clients could run in parallel. A single
>> client was still serialized.
...
I haven't finished this one, but here's partial feedback:
> +void
> +qemudClientMessageQueuePush(struct qemud_client_message **queue,
> + struct qemud_client_message *msg)
> +{
> + struct qemud_client_message *tmp = *queue;
> +
> + if (tmp) {
> + while (tmp->next)
> + tmp = tmp->next;
> + tmp->next = msg;
> + } else {
> + *queue = msg;
> + }
> +}
> +
> +static struct qemud_client_message *
> +qemudClientMessageQueuePop(struct qemud_client_message **queue)
> +{
> + struct qemud_client_message *tmp = *queue;
> +
> + if (tmp)
> + *queue = tmp->next;
> + else
> + *queue = NULL;
If tmp really can be NULL (tested for above),
then you can't dereference it below.
Also, since ...QueuePush appends,
I would have expected ...QueuePop to remove from the end.
> + tmp->next = NULL;
> + return tmp;
> +}
>
...
> @@ -1268,55 +1319,64 @@ static void *qemudWorker(void *data)
> virMutexUnlock(&server->lock);
>
> /* We own a locked client now... */
> - client->mode = QEMUD_MODE_IN_DISPATCH;
> client->refs++;
>
> - if ((len = remoteDispatchClientRequest (server, client)) == 0)
> - qemudDispatchClientFailure(server, client);
> + /* Remove out message from dispatch queue while we use it */
s/out/our/
I'll finish tomorrow.
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