[libvirt] [PATCH] Include pid namespace inode in LXC audit messages

Daniel P. Berrange berrange at redhat.com
Wed Mar 6 16:21:08 UTC 2013


On Wed, Mar 06, 2013 at 09:19:08AM -0700, Eric Blake wrote:
> On 03/06/2013 08:10 AM, Daniel P. Berrange wrote:
> > From: "Daniel P. Berrange" <berrange at redhat.com>
> > 
> > To allow the efficient correlation of container audit messages
> > with host hosts, include the pid namespace inode in audit
> > messages.
> > 
> > The resulting audit message will be
> > 
> > type=VIRT_CONTROL msg=audit(1362582468.378:50): pid=19284 uid=0 auid=0 ses=312 subj=unconfined_u:unconfined_r:unconfined_t:s0-s0:c0.c1023 msg='virt=lxc op=init vm="demo" uuid=0770f019-2d4e-09e9-8e4a-719e12b3a18e vm-pid=19620 init-pid=19622 pid-ns=23434 exe="/home/berrange/src/virt/libvirt/daemon/.libs/lt-libvirtd" hostname=? addr=? terminal=pts/6 res=success'
> > 
> > Note the 'pid-ns' field showing the inode number of the PID
> > namespace of the container init process. Since /proc/PID/ns/pid
> > doesn't exist on older kernels, we keep the previous 'init-pid'
> > field too, showing the host PID of the init process.
> > 
> 
> > @@ -637,8 +667,20 @@ static void virLXCProcessMonitorInitNotify(virLXCMonitorPtr mon ATTRIBUTE_UNUSED
> >                                             virDomainObjPtr vm)
> >  {
> >      virLXCDomainObjPrivatePtr priv = vm->privateData;
> > +    ino_t inode;
> > +
> >      priv->initpid = initpid;
> > -    virDomainAuditInit(vm, initpid);
> > +
> > +    if (virLXCProcessGetNsInode(initpid, "pid", &inode) < 0) {
> > +        virErrorPtr err = virGetLastError();
> > +        VIR_WARN("Cannot obtain pid NS inode for %llu: %s",
> > +                 (unsigned long long)initpid,
> > +                 err && err->message ? err->message : "<unknown>");
> > +        virResetLastError();
> 
> So if we fail because the kernel is too old, inode is left uninitialized...
> 
> > +    } else {
> > +        inode = 0;
> 
> ...and if we succeed on a new kernel, we wipe out the kernel's answer
> with a forced 0.  Oops.
> 
> Drop the one line '} else {', and the logic will be fixed.

Hah, yes, of course :-)

Daniel
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