[PATCH 1/3] virNetDevGetFamilyId: Change signature

Ján Tomko jtomko at redhat.com
Mon Apr 20 08:07:48 UTC 2020


On a Monday in 2020, Michal Privoznik wrote:
>Introduced in v3.8.0-rc1~96, the virNetDevGetFamilyId() gets
>netlink family ID for passed family name (even though it's used
>only for getting "devlink" ID). Nevertheless, the function
>returns 0 on an error or if no family ID was found. This makes it
>harder for a caller to distinguish these two. Change the retval
>so that a negative value is returned upon error, zero is no ID
>found (but no error encountered) and a positive value is returned
>on successful translation.
>
>Signed-off-by: Michal Privoznik <mprivozn at redhat.com>
>---
> src/util/virnetdev.c | 23 +++++++++++++++--------
> 1 file changed, 15 insertions(+), 8 deletions(-)
>
>diff --git a/src/util/virnetdev.c b/src/util/virnetdev.c
>index b465bdac2e..8c149c5fc5 100644
>--- a/src/util/virnetdev.c
>+++ b/src/util/virnetdev.c
>@@ -3057,11 +3057,15 @@ virNetDevGetEthtoolFeatures(virBitmapPtr bitmap,
>  * This function supplies the devlink family id
>  *
>  * @family_name: the name of the family to query
>+ * @family_id: family ID
>  *
>- * Returns family id or 0 on failure.
>+ * Returns: 0 if no family was found,
>+ *          1 if family was found (@family_id is set),
>+ *         -1 othewise.

otherwise

>  */
>-static uint32_t
>-virNetDevGetFamilyId(const char *family_name)
>+static int
>+virNetDevGetFamilyId(const char *family_name,
>+                     uint32_t *family_id)
> {
>     struct nl_msg *nl_msg = NULL;
>     struct nlmsghdr *resp = NULL;

Reviewed-by: Ján Tomko <jtomko at redhat.com>

Jano
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