[PATCH 2/7] qemuBuildDeviceVideoStr: Separate out video module selection

Michal Privoznik mprivozn at redhat.com
Fri Jun 11 15:04:55 UTC 2021


The code that decides video card model is going to be reworked
and expanded. Separate it out into a function.

Signed-off-by: Michal Privoznik <mprivozn at redhat.com>
---
 src/qemu/qemu_command.c | 32 ++++++++++++++++++++++----------
 1 file changed, 22 insertions(+), 10 deletions(-)

diff --git a/src/qemu/qemu_command.c b/src/qemu/qemu_command.c
index 4b676fe8fc..7ca099bb39 100644
--- a/src/qemu/qemu_command.c
+++ b/src/qemu/qemu_command.c
@@ -4195,18 +4195,11 @@ qemuBuildSoundCommandLine(virCommand *cmd,
 }
 
 
-
-static char *
-qemuBuildDeviceVideoStr(const virDomainDef *def,
-                        virDomainVideoDef *video,
-                        virQEMUCaps *qemuCaps)
+static const char *
+qemuDeviceVideoGetModel(virQEMUCaps *qemuCaps,
+                        const virDomainVideoDef *video)
 {
-    g_auto(virBuffer) buf = VIR_BUFFER_INITIALIZER;
     const char *model = NULL;
-    virTristateSwitch accel3d = VIR_TRISTATE_SWITCH_ABSENT;
-
-    if (video->accel)
-        accel3d = video->accel->accel3d;
 
     /* We try to chose the best model for primary video device by preferring
      * model with VGA compatibility mode.  For some video devices on some
@@ -4231,6 +4224,25 @@ qemuBuildDeviceVideoStr(const virDomainDef *def,
         return NULL;
     }
 
+    return model;
+}
+
+
+static char *
+qemuBuildDeviceVideoStr(const virDomainDef *def,
+                        virDomainVideoDef *video,
+                        virQEMUCaps *qemuCaps)
+{
+    g_auto(virBuffer) buf = VIR_BUFFER_INITIALIZER;
+    const char *model = NULL;
+    virTristateSwitch accel3d = VIR_TRISTATE_SWITCH_ABSENT;
+
+    if (video->accel)
+        accel3d = video->accel->accel3d;
+
+    if (!(model = qemuDeviceVideoGetModel(qemuCaps, video)))
+        return NULL;
+
     if (STREQ(model, "virtio-gpu") || STREQ(model, "vhost-user-gpu")) {
         if (virQEMUCapsGet(qemuCaps, QEMU_CAPS_VIRTIO_GPU_GL_PCI) &&
             accel3d == VIR_TRISTATE_SWITCH_ON &&
-- 
2.31.1




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