[Linux-cluster] Fenced node never reboots properly
Jeroen van den Horn
J.vandenHorn at xb.nl
Mon Apr 2 07:35:16 UTC 2007
It's ESX - it runs on HP blades (AMD). Guest OSes are all 32-bit.
>
> What type of vmware environment? (VI ESX 3, Server, Workstation, or
> one of the older platforms?)
>
>
>
> The Vmware forums have a fair amount of help on how to handle clock
> drift. Are you on AMD or Intel, 32 or 64 bit?
>
>
>
> ------------------------------------------------------------------------
>
> *From:* linux-cluster-bounces at redhat.com
> [mailto:linux-cluster-bounces at redhat.com] *On Behalf Of *Jeroen van
> den Horn
> *Sent:* Friday, March 30, 2007 10:07 AM
> *To:* linux clustering
> *Subject:* Re: [Linux-cluster] Fenced node never reboots properly
>
>
>
> In response to Lon's suggestion I modified the fence_vmware code and
> set the type of reset to HARD - cluster node now resets properly.
> Remaining issue is that under VMWare we are still experiencing
> performance issues. It's as if a node in the cluster starts 'lagging
> behind' (also the system clock starts drifting) and that after some
> time one of the nodes declares the other dead.
>
> Does anybody have any pointers towards performance issues and/or clock
> drifting with GFS on virtual machines?
>
> Regards,
> Jeroen
>
>
> I'm using fence_vmware which I downloaded from some CVS repository.
> Good to hear that that is the issue - I'll take a look at the source
> and see whether the VMWare API support some sort of 'hard reset'.
>
> Jeroen
>
> Lon Hohberger wrote:
>
> On Thu, Mar 29, 2007 at 10:04:00AM +0200, Jeroen van den Horn wrote:
>
>> However during shutdown node 2 executes /etc/rc6.d/S31umountnfs (it's a
>> Debian system) which also attempts to unmount the GFS disk - result:
>> kernel OOPS. The system continues shutdown until it says 'Will now
>> restart.' but that's the end of it. I've tried setting the
>> /proc/sys/kernel/panic and added 'panic=5' to the kernel boot options
>> but to no avail.
>>
>> I'm really at a loss here - does anybody have any suggestions on how to
>> solve this problem?
>>
>
> Yes, it's supposed to be killed (immediately) when fenced, not
> gracefully attempting to shut down. What fencing agent are you using?
> It sounds like there's a bug.
>
> -- Lon
>
>
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