[Pulp-dev] Theme of the bachelor thesis

Austin Macdonald austin at redhat.com
Wed Sep 5 19:16:19 UTC 2018

How about reproducibility? Bihan and I presented on this topic at scipy but
there is a lot left to say/research.

In the scientific community, reproducibility is a hot topic (I bet grad
schools would love this!), and the computational aspect of it has been
under-emphasized in the existing literature. Our talk focused on the
fundamental problems of environmental reproducibility and how to use Pulp
to solve them. Especially since the scope was narrow, we barely scratched
the surface. There a ton of potential angles; some ideas are that you could
catalog and compare technologies or discuss academic vs industry use cases
and trends.

On Wed, Sep 5, 2018 at 5:01 AM Vladimir Dusek <vdusek at redhat.com> wrote:

> I don't ask you for a specific assignment, we'll set up it with Milan
> later. I only need some idea on a topic.
> Scope of the work should be 40-50 standard pages. Additional istructions
> could be find here -
> http://www.fit.vutbr.cz/info/szz/pokyny_bp.php.en#pozadavky. However I
> don't think it's neccessary for you to know them.
> All bachelor theses from our university last year could be find here -
> http://www.fit.vutbr.cz/study/DP/BP.php.en. I presume most of them are
> written in Czech but there are abstracts in English which might be useful
> for inspiration.
> Random abstracts:
> Alias Analysis in C Compiler
> -------------------------------------
> This thesis is dedicated to the problem of alias analysis and
> possibilities of its improvement in the LLVM framework. The goal of this
> thesis is to improve the accuracy, which was achieved by extending the
> existing implementation of Andresen algorithm to be field sensitive. The
> terms related to alias analysis and algorithms of the alias analysis
> available in LLVM are explained. These algorithms are compared according to
> their base idea, features, and limitations. The implementation of the field
> sensitivity has been tested using compiler test suites. Its impact on
> program compilation speed and performance has been analyzed. The measured
> results show an increase in the accuracy of alias analysis in the LLVM
> framework.
> Reinforcement Learning for Starcraft Game Playing
> --------------------------------------------------------------------
> This work focuses on methods of machine learning for playing real-time
> strategy games. The thesis applies mainly methods of Q-learning based on
> reinforcement learning. The practical part of this work is implementing an
> agent for playing Starcraft II. Mine solution is based on 4 simple
> networks, that are colaborating together. Each of the network also teaches
> itself how to process all given actions optimally. Analysis of the system
> is based on experiments and statistics from played games.
> On Tue, Sep 4, 2018 at 8:27 PM Robin Chan <rchan at redhat.com> wrote:
>> Hi Vladimir,
>> I'm not familiar with what types of topics are appropriate for this type
>> of project - could you share some criteria and examples of what makes a
>> good topic?
>> Robin
>> On Mon, Sep 3, 2018 at 8:50 AM, Vladimir Dusek <vdusek at redhat.com> wrote:
>>> Hi team,
>>> since September I'm in the third grade of bachelor studies and it means
>>> that I'm going to write a bachelor thesis. I haven't selected a topic yet
>>> and if it'll be possible I'd like to work on something that is relevant to
>>> Pulp. Do you have any idea?
>>> Thank you guys,
>>> Vlada
>>> _______________________________________________
>>> Pulp-dev mailing list
>>> Pulp-dev at redhat.com
>>> https://www.redhat.com/mailman/listinfo/pulp-dev
>> _______________________________________________
> Pulp-dev mailing list
> Pulp-dev at redhat.com
> https://www.redhat.com/mailman/listinfo/pulp-dev
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://listman.redhat.com/archives/pulp-dev/attachments/20180905/d4bb9212/attachment.htm>

More information about the Pulp-dev mailing list