[edk2-devel] [Patch] BaseTools: Remove './SecMain' from 'run' target

Bob Feng bob.c.feng at intel.com
Fri May 10 07:34:15 UTC 2019


I think NT32Pkg need a POSTBUILD scripts to execute its run command.


-----Original Message-----
From: Gao, Liming 
Sent: Friday, May 10, 2019 3:26 PM
To: Feng, Bob C <bob.c.feng at intel.com>; devel at edk2.groups.io
Cc: Kinney, Michael D <michael.d.kinney at intel.com>
Subject: RE: [Patch] BaseTools: Remove './SecMain' from 'run' target

Bob:
  Please make sure run command still works on NT32 platform. 

>-----Original Message-----
>From: Feng, Bob C
>Sent: Friday, May 10, 2019 2:34 PM
>To: devel at edk2.groups.io
>Cc: Feng, Bob C <bob.c.feng at intel.com>; Gao, Liming 
><liming.gao at intel.com>; Kinney, Michael D <michael.d.kinney at intel.com>
>Subject: [Patch] BaseTools: Remove './SecMain' from 'run' target
>
>BZ: https://bugzilla.tianocore.org/show_bug.cgi?id=1561
>
>When a target of 'run' is passed into build.py, BaseTools 
>unconditionally attempts to execute the application called './SecMain' 
>in the build output directory.
>
>This behavior applies to the Nt32Pkg which is being replaced with 
>features in the EmulatorPkg.
>
>Signed-off-by: Bob Feng <bob.c.feng at intel.com>
>Cc: Liming Gao <liming.gao at intel.com>
>Cc: Michael D Kinney <michael.d.kinney at intel.com>
>---
> BaseTools/Source/Python/build/build.py | 4 ----
> 1 file changed, 4 deletions(-)
>
>diff --git a/BaseTools/Source/Python/build/build.py
>b/BaseTools/Source/Python/build/build.py
>index 7271570d29..04f266abf5 100644
>--- a/BaseTools/Source/Python/build/build.py
>+++ b/BaseTools/Source/Python/build/build.py
>@@ -1225,14 +1225,10 @@ class Build():
>
>         makefile =
>GenMake.BuildFile(AutoGenObject)._FILE_NAME_[GenMake.gMakeType]
>
>         # run
>         if Target == 'run':
>-            RunDir = os.path.normpath(os.path.join(AutoGenObject.BuildDir,
>GlobalData.gGlobalDefines['ARCH']))
>-            Command = '.\SecMain'
>-            os.chdir(RunDir)
>-            LaunchCommand(Command, RunDir)
>             return True
>
>         # build modules
>         if BuildModule:
>             BuildCommand = BuildCommand + [Target]
>--
>2.20.1.windows.1


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