Games engines, game data, and Requires
Hans de Goede
j.w.r.degoede at hhs.nl
Sun Mar 12 12:27:24 UTC 2006
Wart wrote:
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> The preferred way to package games and game files is to put them in
> separate packages. This allows the packager to release updates for the
> game engine without requiring an update of the often-unchanged and
> sometimes large game file package.
>
> But neither package is really of any use without the other. In this
> case it would seem that a circular dependency is needed. I haven't
> noticed any problems with this on my own system, but thought I would ask
> the list if there are any issues with circular dependencies that should
> be watched for.
>
For those interested I'm discussing this as part of the prboom review in
bigzilla see:
https://bugzilla.redhat.com/bugzilla/process_bug.cgi
Regards,
Hans
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