Games engines, game data, and Requires

Hans de Goede j.w.r.degoede at hhs.nl
Sun Mar 12 12:27:24 UTC 2006



Wart wrote:
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> The preferred way to package games and game files is to put them in
> separate packages.  This allows the packager to release updates for the
> game engine without requiring an update of the often-unchanged and
> sometimes large game file package.
> 
> But neither package is really of any use without the other.  In this
> case it would seem that a circular dependency is needed.  I haven't
> noticed any problems with this on my own system, but thought I would ask
> the list if there are any issues with circular dependencies that should
> be watched for.
> 

For those interested I'm discussing this as part of the prboom review in 
bigzilla see:
https://bugzilla.redhat.com/bugzilla/process_bug.cgi

Regards,

Hans




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